While I understand balance has to lie somewhere, bombing in this game is the least balanced/varitable of all the classes a player can enter. Not only does it lack the damage of most swords and guns, each bomb is the same: An AoE That has no damage on it. The only exception are 2 bomb-types (shards and vortexes,) but they are easily avoidable while in PvP.
I mean , since when does it make sense that a Sword can deal more damage than 100s of quills lashing out at you at once?
How about a bullet that hurts you more than a MASSIVE explosion, and has less of a cool-down period in between?
This is a problem both in PvE and PvP due to the fact that unless you're solo-running, most people would rather have another person with a sword than a person with offensive bombs.
So what's the solution?
A few things could help bring bombing into popularity:
- Bombing Damages are increased to appropriate proportions.
Let's face it, it's A FREAKIN' BOMB! This is something that should be completely decimating people who get hit by it, not tap them in the shoulder and tickle their sides. Where it takes something maybe 2 shots at me to kill me, it'll take me 4 bombs (or more) to kill them.
- Bombing gear reworks / Additions.
I like the direction Three Rings took with the RSS Rework (as painful as it is to say, they were pretty strong,) but in doing so, they took away the bomber's only powerhouse / different bomb. Bombing needs more flavor, and more diversity in its pool, quirky bombs that are hard to judge.
Also, all bombing gear right now only provides elemental + Normal Damage Resistances. That doesn't seem right considering one of them's made of Mercury (The normal armor-set offers up piercing defense.)
- UV's unique to bombs?
Why haven't some bomb-unique UV's come out yet? Fuse time, bomb damage and even Area of Effect should all be fair-game all things considered. Swords are able to put out damage up-close, but bombs should have some safety and reach.
This is merely one bomber's opinion, but I feel as though OOO should look into this a bit. Bombing's fun as all else, but the lack of balance leads me to believe that it's not looked into as much as the other classes. Please, OOO, consider livening up bombing a bit! ^^
You bring up a good point, and I agree with you, but this thread really should be in the suggestion forums, not general discussion, as you are suggesting that there needs to be changes and balances made to bombs. So I would suggest moving the thread to the suggestion forums, where people can better discuss ideas on ways to improve bombs.