OK so the topic on everyone's mind now is CE's rocketskying price. I don't have an easy solution for the problem of market manipulation: that's something OOO is going to have to really look at and figure out how they want to handle it for themselves. It brings to mind a lot of economic parallels to "the real world" and thus people are always going to be influenced by their opinion for how much value we should place in a "free market," and whether or not protective regulation needs to exist.
*nips soapboxing in the bud* Onto the idea I DO want to talk about: Crown sinks. This game needs them, and there's a perfect want to go with that need:
-UV recrafting.
Even as a new player who just found out about UVs, the obvious questions were asked in my mind. The idea that you could reach 5* without getting a UV, and were stuck with it unless you started from scratch, seemed just silly. It gives players at end-game nothing to look forward to: either they have the UV from a low level item they want and upgraded it, or they didn't.
So the simplest of solutions that comes to mind is that you can recraft a 5* item, maybe only once it reaches level 5 or 10, to give it a chance of getting a UV, OR if it already has a UV, give it a chance at increasing the value of its UV (Medium to High, say).
Here's the clincher though: THIS NEEDS TO COST CROWNS. It CANNOT cost energy, or it will have no impact on the market and crowns will be even further devalued.
Something like 50k crowns for the chance at a UV, and maybe 100k for a chance to upgrade your UV, + the materials needed to craft it in the first place (adding another much needed sink for mats) would make this a process mainly for end-game players to have something to save up for and look forward to. Recrafting until you get the right UV, or upgrading to try and maximize your UV will be the major crowns sink for people who have crafted all their 5* gear.
And yes, this will still increase the amount of energy bought, for the simple reason that not everyone likes to spend the tons of time it will take to get the money needed for this. They will instead pay for more energy and sell that to players to make the crowns they need to recraft.
-Aesthetic Shift
Another thing many people want is the ability to change their "color theme." Most people chose their color before they really understood that it would be the one that stuck to all their gear for the rest of the game, and would now like to change it. Additionally there could be costumes in a wide price range (from about 10,000 to 1,000,000 crowns per item). As in Puzzle Pirates, these purely decorative outfits could crumble after some number of days, so costume wearers would need to rebuy occasionally to remain costumed. The dusting mechanic would also differentiate crown costumes from the promotional regalia that lasts forever.
No matter how much this service costs (and to be meaningful it needs to be at least in the tens of thousands) it has to be done in crowns, or once again the market becomes more lopsided than it already is.
Comments, questions, concerns, criticisms?
I do think this is a good idea. It is basically a lottery and could be a huge crown sink.
I would suggest that instead of only 5* items being allowed to be recrafted with a new UV, that any *bound* item can be recrafted. There shouldn't be any discount for recrafting a 2* item over a 5* one, but some items don't go to 5* and some players may want to try for UVs before they tap out the top end.
As far as the price, I don' think it should be too high, you want it to be an impulse item. Right now, it appears that you have about a 10% chance of getting a UV. If it cost 50k crowns to recraft, on average it would cost 500k crowns (10k CE) per UV which is far higher than UV items are selling for. It would be better to have a 10k crown fee and a reduced (5%?) chance of getting a UV, which would average about 4k CE per UV. That is still higher than UVs currently sell for, but I think people will try it quite often. After a couple of runs, people have 30k crowns and will think: "I don't have anything else to do, let's try getting a UV!" Of course, when they decide they really want that new gun they saw someone use, they won't have as many crowns, but they can get more by selling some CE.