I have a simple suggestion to stop this mindless game-killing grind for books:
make books available for pages! Like, 500 pages. Or divide pages into several "chapters" and make players complete chapters for books. Chapters should be trade-able so that more players could combine them into books.
This will be similar to monster pass - devilite ID card, or whatever its called (tortodrone fight pass).
Such books should not give Black Kat Cowl at the end of fight. Instead, they should simply give materials. To fix things, Black Kat Cowl should be craft-able from mask with enough materials.
This will make more people able to get black kat cowl, black kat raiment, and other types of armors. Currently, I doubt there will be much of anything but Black Kat pieces - they all use same ultra-rare materials, after all.
Please leave your opinion of this suggestion here. I'd like to know what people think.
Personally, I have already defeated 24 black kats (maybe more) but haven't gotten the book yet. Did 80 walks though Candlestick Keep level. And its very annoying.
I was quitting the game prior to this event, but I kind of like it. Because I can get myself a Black Kat Cowl! And Raiment! If I'm uber-ultra-damn-lucky... 6 books are out of question, but I need a minimum of two to get a raiment, trading invites with others to amass materials. Which is ridiculous, in my opinion. You're not required to team up with people to have fun during a game, you're required to team up to make an item just because being in the team gives you a material you require. Bad choice IMO.
The Book of Dark Rituals being rare is not the problem. It's the increased pressure into getting one due to the added rewards being necessary to make the new armors. Brought up here.
The fact that Black Kat Cowl has its own line wth Black Kat Raiment having its own as well and that Wicked Whiskers are exclusive to defeating Margrel makes those two simple additions to the event the real problems holding back its flow and purpose, on top of the issue of the event being what the name implies in the first place (a timed grind).