Continuing from http://forums.spiralknights.com/en/node/106176
The basic idea behind this is that if you equip a set in LD you get a passive ability allong side it's natural boosts. Some of these add status chance to hits, some provide a buff or debuff under certain circumstances.
Except where noted you must where the full set to get the Buff or Debuff.
The more viable sets get negligible boosts or even debuffs while the less used sets get larger boosts.
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Fencing Jacket/Cyclops cap combo: User gets Low ASI
Groundbreaker: +2 extra HP
Proto: +1 HP
Ignition: gains MSI Low when lit on fire
TriGuard: defense orb can (but not always) drop from slain enemies
Spiral Scale: Gains sword DMG +1
Cobalt lines (excluding 5 star versions and Vitasuits): When inflicted by a status a stackable Damage low is applied (status must be inflicted to receive boost)
Jelly mail lines (excluding 5 star versions): On death throws stun spikes (same range as Lichen) (2star throws 3 spikes) power, range, and stun chance increase with star rate
Magic Cloak lines (excluding all 5 star versions): Is healed at 300% rate from HP pads and 12% faster from Guardian shield
Skelly line (excluding 5 star version): Deals low damage to surrounding enemies on death (damage cannot be resisted but can be enhanced by poison)
Demo sets (excluding 5 star versions): Full set gains Bomb DMG +2
Plate lines (excluding 5 star versions): Total base defense increases by 20%
Breaker sets (shock/fire/ice): All weapons have a low chance to inflict armor specific statuses (fire resistant armor makes weapons have chance to inflict fire, etc.)
Wolver lines (excluding 5 star versions): Gains Low sword ASI
Angelic lines (excluding 5 star versions): DMG +2 when playing guardian
BK 3 star: Total base defense drops by 10% (when using any piece)
BK 4 star: Max MSD and -50% defense when cursed (when using any piece)
Chroma lines (excluding 5 star versions): 10% longer recon cloak with no footsteps
Drake scale lines (excluding 5 star version): 10% longer Striker boost
Gunslinger lines (excluding 5 star versions): Gun DMG Med when in full set
Kat Claw/eye/hiss lines (excluding 5 star versions): Gains armor specific DMG Low (Claw gets sword DMG Low, etc.)
Quicksilver lines (excluding 5 star versions): When afflicted with shock the user moves at double striker speed and causes damage on contact with enemies. The user also becomes resistant to damage while spasming.
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Single piece items have no set and the perk can be acquired from using just one piece
Vitasuit plus: The player gets 3 free HP capsules (for every HP trinket the players loses one)
Seerus masks (excluding 5 star version): Gains short ASI buff after killing a player
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GU gear.
Much like how the gunner update mixes names to create new sets these powers will also be assigned to names
Grizzly: Chance to inflict Moderate Freeze on each hit
Firefly: Chance to inflict Moderate Fire on each hit
Falcon: Chance to inflict Moderate Shock on each hit
Snakebite: Chance to inflict Moderate poison with each hit
These increase status chance on weapons with same status. Ex: OC gains poison rate on Snakebite sets
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Pathfinder/Sentinel/Shade: Gun CTR raised to Med in full set
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Shade lines get 10% more HP on recon Shield and low MSI
Pathfinder lines get 10% more HP on Striker shield and low MSI
Sentinel lines get 10% more HP on Guardian shield and low MSI
Padded set gets Low gun ASI
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Note: edited quicksilver and Skelly
Note: edited Jelly and quicksilver
Note: added GU gear
Don't forget Radiant Silvermail and the Dragon Scale sets.