Beast Family in a nutshell:
Wolver and Chromalisk... Alpha Wolver is just a Wolver miniboss, and Snarby although cool early game, doesnt add any lore to the game whatsoever!
New Mob :
Spiketail / Spiker / Gimme name ideas...
- Has Average health
- Has the ability to:
1. Bite Like usually, less damage then normal wolvers
2. Shoot out spikes out of its tail / similar to snarbys attack inbetween digging
(tier 1 is 1 spikes, tier 2 is 3 spikes, tier 3 is a combo of the spikes, executes it 2 times in a row (Spikes,Spikes)
- The looks would be like the wolver, but with spikier hide and a spike instead of a tail. Also, red or green eyes, for the effect
New Mob:
Quadrolisks / Flying Chromalisk / gimme name ideas...
- It flies at the height of the Fiend Bat
- It doesnt have legs, and has wings on its sides, longer tail and longer horns ( if they even have horns?)
Has the ability to:
1. Give speed to nearby enemies
2. Spew blobs of Fire/poison/ice...
New Mob -> Quadrolisk Alpha .etc
Same stats and looks as the Quadrolisk, but sharper (?) looking and with more hp / higher damage and status duration...
Extra ablity to Create a trap on teh ground which would slow players and speed up other beast family members (tier 3 only for the speed part)
Thats kinda it, + Bring back OP Wolvers!
and Snarby although cool early game, doesnt add any lore to the game whatsoever!
Not sure where you've been, but we have quite a few missions that bring the Snarbolax plenty of lore.
For the actual suggestion, I do like it in one way or another. I am very up for a bat beast enemy that moves forwards and back in a gorgo-like pattern. Side to side is still a gorgo thing though. Maybe it could have a status screech attack that fires a projectile that always has a chance to stun? You know, like screeching in your ears and whatnot. Could also have a 5-bite combo attack (each tier adds two more bites, starting at one in tier one).
That other sort of spikey wolver is also pretty neat. We never have snarbolax spikes other than the boss, so having them be around in here would be bring a mechanic deeper into the clockworks!