There are no sleep weapons. :|
The simplest sleep weapon to implement would be a mist bomb but others would be nice too. Of course the introduction of sleep weapons would have to allow the return of sleep monsters. :D
Sleep Mist Bomb
Mon, 03/02/2015 - 06:19
Chaos-Mist
Thu, 03/05/2015 - 12:27
#3
Fangel
And if you scroll down here...
Sleep needs to make a comeback as a fixed status before being made a weapon. Click here for my post talking about a potential idea I posted on Firsdestroyer's thread.
Well first the problem is that sleep isn't really finalized yet and that we have no idea what it will become or whether it should be on a haze bomb. Making one now and then changing it would likely only make bombers salty that they got a new toy and then immediately lost it. I would love to see this taken into consideration when they do implement sleep however.
The second thing to consider is that sleep is basically the same status as freeze right now, except stronger against some enemies and weaker against others. Specifically, construct don't sleep and therefore turrets don't sleep as all turrets have the same copy-pasta'd status resistances. I'm not sure if Vanaduke, the jelly king, or a number of other mobs can sleep either. But for mobs that DO sleep, it would be like shivermist buster but far better. Mobs would be stuck and they wouldn't attack ever provided you locked them in. Any amount of strategy with this item would result in a slow but nearly 100% safe run.
In lockdown it would probably become the best haze bomb over night- shiver but better and you can't resist it without wearing royal jelly set which no one has. Because of this lack of resistance, it would allow for a couple of bombers to really mess up everything- imagine trapping 2-3 people and then running off. They come up to the next point, get hazed, and are now stuck for another 20-30 seconds... and that's if none of your team members or you just flat out kill them with a gran faust combo. It would have the same pitfalls as the other haze bombs, but that's nothing an experienced lockdown player equipped with the item couldn't work around when denying area.
I'm not saying that these are things we can't overcome, just that they'd be issues if we directly dropped the bomb in game right this second. Like I said, with some tweaking we could overcome all of these issues and the weapon could be quite fun. Namely, it needs to effect more monsters and not be just shiver but better. My personal idea for a sleep redux that I share on these topics is to make the status build up in stages- it starts off slow and pretty mediocre. One stage of movement speed is dropped. Getting hit will increase your drowsiness, and make you slightly slower, movement speed is further decreased and attack speed/charge time are also effected. Another hit will make your screen turn black and freeze you in place, asleep. With that sort of a mechanic and altered monster resistances (all should be effected, though not equally), a sleepy haze bomb would be a much more plausible option.