Art Proposal - Ember Spawner Art

So I notice that the water globs we carry around in some places have interesting spawner art. in FSC/Plateau it's the Nature wells, in OCH it's a prison cell bowl. And in C42 it's just a respawn pad.
I would love to see spawner art for the embers that are used to light candles. In The Grasping Plateau there is an ember next to some fire, hinting that it's sorta...fallen out from the fire, but otherwise they're just sorta...there. In the keeps.
I propose a carved grey stone statue of a monster with the ember respawning in its mouth. The statue could be random architecture or a carving of an existing monster. For example, a stone Pepperkat would be neat, but wouldn't make a ton of sense with the Candlestick Keep lore. Unless it's a carving meant to mock the Grimalkin. Even a wide bowl lamp that we pick embers up out of would be nice to see all/most of the time - we see this in the plateau.
So yeah, if anyone with artistic hands could draw some of these for fun, that would be...well, fun!
Ideas so far:
-Pepperkat statue with backlit on-fire eyes and an always-wide-open-maw with the ember spawning within - could match tier or always be T3
-Salamander statue facing up, as if climbing a wall, with an always-wide-open-jaw with the ember spawning within - could match tier or always be T3
-Other monsters with mouths and fire, level could just randomly pick from a pool of these statues
-Gross oiler-lichen bowl, complete with spines around the rim
-Simple squat lamp, but with decorations/textures to set it apart from breakable lamps
-whatever this thing is with its mouth open, barfing the ember out of the recessed wall.
EDIT: a Tome Stand that will constantly generate an ember on top of it for grabs. Magical magicks! Maybe the black kats are just cold and want to learn how to make embers themselves and that's why they steal books? Or to learn the secrets of the embers so candles can never ever be lit again EVER?
That's a pretty good idea. I would love to see some interesting spawner art for the embers especially sense we encounter the candle stick levels more then the water spawner levels. I don;t have any interesting ideas on the top of my head about them now, but if anyone could think of something interesting, it would greatly help the artistic sense of the game for the future.