Just passing by here and had a thought for two playable character types, or classes, to play with alongside knights. They're Gremlins and Spiral Wardens as we know them in game. So, I thought that all three of the characters would have varying base stats to make them stand out from each other. In short, Knights would be all-around, Spiral Wardens would be more on the defensive and Gremlins would focus on speed. In more details, this would be as follows:
=Knight=
Summary: Nothing outstanding.
Base stats~
HP: 5
Attack power: 100% of weapon's damage
Attack speed: Normal
Moving speed: Normal
Status resistance: None.
Defense: Normal
Other properties: None.
=Gremlin=
Summary: Agile but weak.
Base stats~
HP: 2
Attack power: 90% of weapon's damage
Attack speed: Above average (universal ASI: medium + Bomb CTR: medium)
Moving speed: slightly above average (MSI: low)
Status resistance: +2 resistance to Fire and Shock, -3 penalty to Poison, Stun and Curse.
>In tier 1 & 2: +1 to resistances, -1 to penalties
Defense: Takes more damage from all damage sources (by 10%-15%?)
Other properties:
+ Dash's cooldown time is 5 seconds.
- Can't use any trinkets
=Spiral Warden=
Summary: Focuses on defense stats and has less speed.
Base stats~
HP: 10
Attack power: 85% of weapon's damage
Attack speed: Below average (universal attack speed reduced: medium + Bomb charge time increased: medium)
Moving speed: Slightly below average (Movement speed decreased: low)
Status resistance: +2 resistance to Shock, Freeze, Curse and Poison, -4 penalty to Fire and Stun.
>In tier 1 & 2: +1 to resistances, -2 to penalties
Defense: Takes less damage from all damage sources (by 15%?)
Other properties:
+ Shield bash only takes a quarter of shield's health.
- Can only use 1 trinket.
I feel as if the way the game is set up we determine our class on what gear we wear, not by a specific "type" of anything else.
Playable gremlins and wardens is sort of iffy, especially when we already have costumes to make us resemble both of them.
However, the playstyles you list do sound interesting. It would be nice if we could have similar things but in gear/trinket form.