I know, I know, this has been suggested before, one time even by myself. How about this variant, though?
- Damage vs Beasts -> Strikers
- Damage vs Gremlins -> Recons
- Damage vs Fiends -> Guardians
- Damage vs Undead -> Knights holding Swords
- Damage vs Constructs -> Knights holding Guns
- Damage vs Slimes -> Knights holding Bombs
The exact mapping can be debated, but I think it could stir up the meta, make the choice in gunslinger armours more interesting.
Interesting way to do it. If you don't mind, I'll take a quick knock at remapping stuff:
Thought process is essentially strikers resemble wolvers, gremlins are tricky plus have recons of their own, constructs are tanky and were built to guard gremlins, dust zombies use a variety of melee or close ranged attacks, fiends actively throw stuff at you, and slimes can hit in any direction making them melee bombs.
But regardless, this is a fresh take on an old idea. I dig it.