3* Solo JK (RJ) Proof?
Hello,
Whenever someone posts a JK solo video, everyone says they're overgeared and it's unimpressive. Also, when I looked on youtube, I could only see people soloing JK with mainly 5* gear. I was just wondering, does anyone actually have footage of themselves soloing JK with mainly 3* gear?
If you do think you can do it, the rules are:
All 3* gear except for the weapon which may be 4*(not sure if you can do enough damage with a 3* weapon)
No deaths
I guess as an incentive I'll throw in 100CE to the first person to record this (better than nothing right :P?).
Flame on!
Well you don't have to already be decked out in 5*... Some people are actually still in 3* :D!

I was wondering about that too. I'll give it a shot once i have 3* gear - right now I'm still at 2*.

The hardest part of this challenge for most people with 5* gear isn't going to be the fight itself, rather, it's going to be making a full set of 3* gear.
A full set of 3* gear is only 7 items and each is 200 CE. That's less than the crafting cost of one 5* item.
I'd actually go further and say you can't have great UVs on those pieces of equipment so that UV farmers can't just use a bunch of "damge to slime: med" items they have lying around that they wouldn't otherwise use.
I suspect this challenge is fairly doable though.... Still, it would be fun to watch.
7x200=1400CE
One 5*=800CE
1400<800? I don't think so.
Not interested in binding non-uv equipment so I'm not going to do it, but, honestly...
How hard can JK be with the -right- 3* equipment?
Chroma Mask, Chroma Suit, Twisted Targe. Take your pick of Cautery Sword or Fireburst Brandish and I'd call that a doable 3* set. The only question is getting the right vials which is a matter of two or three tries at most. Give someone a 4* weapon - Faust or Vile Striker or Blazebrand? Any of those and it's case closed, I don't need to see a video.
All 4* gear makes it less of a problem if you don't get vials, and increases how often you can solo with 0-1 revives instead of 1-2 revives. Because of the performance caps, 5* gear doesn't make much difference over 4* gear except for the bombs - the atomizers are -not- the same at all as the 5* bombs and venom veiler can be a big advantage, or any of them really.
This isn't hard at all especially since you can use 4* weapons. I've done this already with this setup:
Cobalt Helm
Chroma Suit
Twisted Targe
Arc Razor
Firotech Alchemer
Now yes I had 3 health pills, 3 fire vials, 3 curse vials, and 3 poison vials but all I'd really need is a 4* sword and a either the 4* poison Haze Bomb or the fire Haze Bomb. Moving further, I can change the Cobalt Helm into a Chroma Mask to get extra Jelly damage and the 4* sword could be a Vile Striker, and considering I'd probably have the same vials, (maybe one less Curse) you could easily imagine the results.
So yeah its possible with 3* weapons, and even a 2* helm. The prize seems nice since its probably not enough to encourage someone who's already at a higher tier but is a nice reward for someone who's still got 3* equipment.

>>A full set of 3* gear is only 7 items and each is 200 CE. That's less than the crafting cost of one 5* item.
Wooosh. In case you missed it, I'm saying this is fairly trivial but anyone with 5* gear already probably isn't going to bother crafting set of 3* gear just to do it.

"Take your pick of Cautery Sword or Fireburst Brandish and I'd call that a doable 3* set. " You'd pick a Fireburst Brandish over a Nightblade?

One 5*=800CE
No, one 5* = one 4* + 800CE
Wooosh. In case you missed it, I'm saying this is fairly trivial but anyone with 5* gear already probably isn't going to bother crafting set of 3* gear just to do it.
maybe, but many many players who have a "situational" 5* equipment will drop more than that to see what a new sword does, etc. I was just pointing out that it isn't, as you said, that hard. I doubt that you would need all 7 pieces of equipment, and there is a lot of stuff that either starts at 3* or they may have 2* lying around from UV farming. I know I have some misc 3* stuff on lines I decided not to pursue.

>maybe, but many many players who have a "situational" 5* equipment will drop more than that to see what a new sword does, etc. I was just pointing out that it isn't, as you said, that hard. I doubt that you would need all 7 pieces of equipment, and there is a lot of stuff that either starts at 3* or they may have 2* lying around from UV farming. I know I have some misc 3* stuff on lines I decided not to pursue.
Er. I never said it was a huge deal to craft a full set of 3* gear. In fact it is a drop in the bucket for anyone with a full set of 5* stuff. Me saying that's the hardest part is implying that JK in 3* gear is not a big deal AT ALL.. nevermind..
It is definetly possible. I had a guildmate do it. But, sadly no video.
I've solo'd him a couple times but I mostly duo it.
Chroma set
Nightblade
Twisted Targe
3x poison
3x fire
3x curse
3x pill
Don't always have 3x of each because of luck, but that's what I go for. 3 hit combo with the sword does ~350 damage. If you're getting overwhelmed or low on health, make sure he's poisoned and run away to heal/kite. Same strategies that I'm sure you've read 1000x apply...don't focus on adds, block his attack and hide when he turns pink and spins. Keep the blocks out of the way as best as possible. Start off the fight with a charged attack.
Biggest thing for me is not dying on the stages leading up to him, so I have energy to revive a couple times. I try my hardest to survive until my vials run out, then I don't mind sacrificing myself once or twice to get the last bits of damage in.
It's definitely doable. Just takes some practice.

You get 3 curse vials? Lucky you because I can't find them as often.
And I think no death is a bit too hard, especially with the little Jellies surrounding and attacking you and with JK going into rage mode and spinning like mad.
But I think I will try it. 100 CE is a bit too low considering that we have to practice a lot and revive a lot.
Well if you can already do it you don't have to practice or revive :P. I just threw in 100CE so there'd at least be a small incentive. The no deaths part is the main point. I'm sure it wouldn't be too hard with deaths but you would lose a lot from the wasted CE.
Lose a lot from wasted CE? At most I die twice in the fight with Jelly King, I only need 1 revive and thats typically because there's always a group of 4 which draws the battle out longer.
@Elitechamp - Like I said 100CE is small to the people already beyond 3* gear but would work as an incentive for someone who's still at that level gear. I mean I'd do it but I'd have to craft 2 pieces of new 3* gear just to make 100CE... not worth it. I don't know what you mean by it taking more than 100 energy to practice. Practice comes by simply fighting the King and knowing how to act in the battle, whether on your own or in a group. The full run should cost 95 energy MAX (2 revives) and after which you can purchase 100CE with the money you just made and still have a spare 1-2k. Then you just repeat, you also still have 5-20 Mist Energy leftover too which will add up to give you a theoretical "free run".
@Elitiechamp - Sometimes 3x curse vials, most of the time not. It all depends on luck, but those are just the vials that I try to max out before the fight.
@Rezrov - Like Yoshi said, you don't have to use any CE as long as you don't waste it in the levels leading up to JK. Start out with 100 mist energy and spend 80 to get to JK (no deaths along the way). At that point, you can revive twice through the fight and still come out with 5 mist energy. 2 revives is more than enough.
I haven't done it yet without dying, and I don't think that aspect is really important so long as you don't use up any CE. That's what really matters.

The only problem is that you are going solo, so there's no people to revive you and you lose energy just by reviving. I normally only die once when soloing (unless I am cornered by dozens of Jellies and Lumbers or if spikes broke my shield) . And when you get to Battle Royale, you often die a lot (because of those annoying little Jellies surrounding you or because JK went into rage) unless you have 3 health pills. When I get Silent Nightblade which is in the next few days, I will definitely try to solo him and see if I can do it.
Well 3 health pills is easy to get and you can get rid of closeby enemies by flipping your shiled on and off and pushing your way through. The point of soloing is using your skill instead of slashing like crazy because there's a team behind you. Some of the hardest parts to solo aren't even mandatory to complete the levels. The hardest parts being (currently) the extra fights in Ice Maul Arena and the top right gate in Red Carpet Runaround. The only piece thats tough and required is the part right before getting on the elevator to the Battle Royale but even that is doable solo especially if you use Bombs since they make everything easier.
If you're still having that much trouble, nothing says you can't run through the level with a group and be a jerk and kick them all before getting to Jelly King. Or look for people who want to run through the levels but DON'T want to fight Jelly King. The challenge is only to fight JK solo.
We really need a way to delete posts. Sorry about that.
Lose a lot from wasted CE? At most I die twice in the fight with Jelly King, I only need 1 revive and thats typically because there's always a group of 4 which draws the battle out longer.
First of all, this is specifically solo so whatever happens in a group doesn't matter. Dying twice solo is equal to 15 extra CE. At current prices that's around 885cr. If you're doing runs for money (and tokens), taking the 885 hit is not ideal.
I mean I'd do it but I'd have to craft 2 pieces of new 3* gear just to make 100CE ... not worth it
Well this isn't really supposed to be about the money. I just want to know if it can be done. More than anything, I threw in the 100CE to cover the hassle of making the video o.O . This isn't supposed to be a contest or anything, just an experiment.
The no deaths is the most important part. Think of it this way. If you try and cross the street and get hit by a car and die, did you successfully cross the street? Not quite :P. Sure using your last dying breath you can bribe a paramedic to revive you and then get up and hobble across the street but you still didn't really succeed.
I hope the example helped.
Well your post would be fine if it weren't for one thing, the fact that I wasn't talking to you with half of that. About the group, I never said anything mattered in a group. I said the reason I die AT ALL is because Jelly King has more HP than usual thus the battle is longer thus more chance for me to die. All this meant was that ALONE it'd be an easier battle, I threw this in to justify my point. And yes its still alright to revive twice or no one would do it. As I said before, the full run with 2 revives costs 95 energy. You make 7-8k off the run and CE is 6k for 100. So in the worst possible situation you walk out of the Palace with 5 energy, 1000 crowns, and 3 Jelly Gems along with all of the materials and other tokens you may have picked up. There are, of course, better outcomes but nonetheless 2 revives still nets you profit and is thus good though not completely ideal to the perfect definition.

Excellent job, golfdinger. Interesting tactic to start out. You had no lag though. AAAAAAARGH. I always have a crapload of lag.

Well, other than using the 4* avenger, it was very nice.
Edit: upon further review, I see you flashed the avenger at the start, and I thought I saw you using it, but it was just the glow of the charged attacks.
u had 3 curses... u dont need even need to attack him after the he reaches pink, just curse him everytime hes not cursed after the pink phase

I'm serious, that sword will get you through Battle Royale with no trouble. Hell, you almost don't even have to worry about the little jellies anymore.
Proof, but you'll have to take my word for it: I killed Royal Jelly the first time solo in 3* gear (Dusker, Great Defender, Tempered Calibur). I used no vials, except health capsules.
Using only the charge, and a bit of natural agility, you can simply circle around the arena, charge up your sword, move in, and strike Royal. That's three hits for alot of damage. (600+?) Added bonus, you don't even need to mind the smaller jellies while you move in to attack, because the Caliburs have a 360 spin charge that will clear out all the little ones. Thus you are free to move back, and keep circling.
Repeat. It keeps you very much alive.
Second phase of the fight? Easy. Just keep in his tracks once he starts spinning. He both clears the way and leaves you untouched. When he stops spinning, wait for him to attack, then hit with a charge. You're easily done under three minutes..
no u didnt, it heals faster than u do damage that way, and u said no vials so no poison besides it doesnt do 600 damage, more like 450, 150 per hit maybe less
Golfdinger video is much better than the 5 star eq + res and multiple vial in youtube. At least he tried to set up an a setting in the beginning where he can unload damage without so many slime on him.
Do you need curse? No.
Once I have 2 poison/2fire/1 curse/3 cap. I mess up on my curse, I was supposed to use heal cap instead ( key 4 is so near to key 3 ... ) and I got trap in the right corner with the curse potion up there. I couldn't hit jk unless I use my sword to hit the blocks and get out. The thing is I make sure my charged atk does 3 hit to JK and I dont get any dmg in between, the only way feasible to do I find is to run after him once he throws tantrum do ur charge atk and back off.

Like I said, it's my word. I know I killed him without poison, and if you can't output enough damage to counter the healing then that's your problem.
And yes, I may have been wrong about the damage, but it's been a VERY long time since I've used a Tempered Calibur in T2, as you might understand.
Yeah, I'll give it a shot. I mainly have 2* gear (2* Autogun, 2* Cobalt Armor, 2* Cobalt Helm, 1* Hatchet, 1* Scale Shield) But I managed to beat Snarbolax with only ONE respawn, so I should be OK (in theory). I'll try to have the video up as soon as possible, but one of my family members got a game that DEVOURS THE INTERNET, so don't hold your breath.
Wish me luck!
OH, before I forget:
you can keep the 100c reward.
Wow! Very impressive Golfdinger! This is exactly what I was looking for. Now we have definitive proof that this can be done (although I'm still guessing that most of the people who say they have done this are filthy liars!). My only wish is that damage numbers had been turned on so we could have seen the healing vs dps.
I'm curious as to what you were doing at the beginning. At first I thought you were going to try and kill the normal jellies but you only killed one and got hit once in the process. Perhaps it is the secret to your success :P.
All in all, very good work. I'll contact you IG for your reward.
EDIT: Aha! Now I see. On my second viewing I realized you trapped the normal jellies on the side. Clever :P.
P.S. Good luck MrStevenWolf.
P.P.S. I just figured out you posted your video on my birthday :D! Thank you for the lovely present.
@MrStevenWolf- If you need to revive at all on Snarbolax then Royal Jelly is going to be extremely hard for you. Furthermore you can't even enter tier 2 yet.
@Rezrov- Again, its not something thats diffucult to do so I really doubt half the people who said they did it have lied. In addition, the fact that you give the option to use a 4* sword makes it even easier. Going all 2* would certainly be a hefty challenge (or maybe all proto gear) but 3* is a joke if you have the right equipment and enough experience with Jelly King.
The second time I encountered the Jelly King (Royal Jelly, same thing) was during a solo run in 2 and 3 star gear. Wolver Helm and Wolver Cap, both having Normal Defence Bonus: Low, a Grey Owlite Shield, Fiery Vaporizer Bomb, and my only 3 star item, the Tempered Calibur. I didn't record the event but i have screen-shots on my Steam page if anybody is interested in viewing them and if you check out the other screen-shots and the date of which i took that particular capture, you can see i genuinely am in 2 and 3 star gear. The images for the solo JK run are in the Monday July 4th section.
http://steamcommunity.com/id/thezeronumber/screenshots/?tab=all
I will admit now that I died once and had to revive, although to be fair my connection dropped/froze for a second and when it started up again I found myself right in the way of a gigantic spinning Jelly. I knew he was low on HP as he had been spinning for some time so I immediately got back up and rushed straight into him again; no more than 30 seconds after i revived he was dead.
JK fight is pretty straight forward if you have the right pots. The hardest part of this challenge for most people with 5* gear isn't going to be the fight itself, rather, it's going to be making a full set of 3* gear.