wolver pets
Yesterday I was playing when suddenly all my friends logged out, then I thought it would be a great idea to have some kind of IA partner like wolvers with different types of elemental attacks and special skills. They would be stronger than normal wolvers, they would level up as weapons and we could upgrade them to the next tier by feeding them with diferent materials and using energy (just like weapons). It would be great to buy special skills for them. Every player could bring his own wolver to a mission. There would be every kind of wolver, being the alpha of each specie: ash tail, frostifur, voltail and rabid.
PD: Srry about all the grammar fails, i think there're a lot of them.

Honestly, I wouldn't like to see pets in this game.
It would be way too easy that way. It would also be a mess
There is another thread on this 'Pets' idea. Though it is more broad. Perhaps you may like to take it there? There is a lot of support for that page, People yelling : "I WANNA CUTE JELLY TO FOLLOW ME!" and stuff like that.

Like noctuelle said, we don't want to see a lot of pets.
Is already enough with the players, I don't want to be in a party with 8 "players" (4 players, 4 pets)
Don't turn this game into Pokemon. Plz don't.
A better suggestion might be to have more than Mecha Knights, other creatures in capsules... but that will make it more Pokemon than your suggestion.
(Think about this.. what if they die? What if their damage is useless or not affective? To make them, feed them, craft them... will there have to be new "pet" materials? You know what that will make to the rest of the other usefull items that can be dropped? .... it will be something completely different woth them around.)

How about a very very small Chance if you kill a Wolver, Jelly, what ever, you may get it as a Pet, following you, doing nothing in Battle, can't block you and just going to take all the Loot on the Ground, aswell in the Thorns or at Places you cant get, like in FSC if there the Rocket Tower is a Love Puppy T_T
How ever, they should exist as "maybe followme if i killed one (Wolver - 0.000xxx% Chance), or as for 200 Energy for 30 days, or even for some Crowns or something.
mfg^^

On the second thought, I wouldn't mind some sort of non-combat pets, that are only following you in Haven and are disabled in Clockworks.
Not that I want this, I just wouldn't mind.

Wolves pets will give u a huge advantage in the game I vote against this idea.but I like the idea of a pet following u in haven and u can use it to fetch items from shops u.go to to mail and Theres a option to order a item from a npc shop and u send to pet to pay and get the item for you.

For non-combat pets, they could add a new token type thats dropped only by unique monsters like the Imposticube, which can be traded to that Stranger in the Town square with all the Snipes.

The only thing which I can comment on is that the Snipe Stranger idea would be pretty convenient. Maybe, too convenient.

Bumping this because seems to be a bit good idea.
no thanks i have enough problems with the IQ of most of the groups im in, i dont need an AI causing more problems