Please read:
This thread is here to collect useful balance issues relating to classes. Posting balance issues requires a specific format outlined below. Posts detailing a balance issue not using the outlined format will be deleted. We want to keep this clean so that it's easy for us to parse.
Secondly, we want to get feedback from experienced players who believe they have an understanding of the class they are playing. Once you feel as though you have a grasp of the class and feel there is a balance issue, we welcome your feedback.
Please use the following format:
Class Name
Summary: A one sentence summary of the balance issue.
Followed by a detailed description. Try to be as specific as possible.
Example:
Guardian
Summary: The Guardian Shield is so powerful that it cannot be destroyed in a one on one fight.
There have been many games where one Guardian has been able to hold a Control Point all by himself using the Guardian Shield ability against multiple waves of single opponents. Against one player, the Guardian Shield can absorb enough damage that it will not break before it has a chance to regenerate. The rate at which a Guardian Shield regenerates could either be slower or the damage it can absorb could be decreased to make one on one fights viable against the Guardian.
Striker:
I noticed that when shielding ( defend key/ button ) will also cause you to dash. ( I did see this in the notes ) It does make it a bit hard to defend while standing on a control point. Possibly a different or new key ( the same way there is a toggle key for load-outs) for the "dash" feature?