i've seen a lot of threads asking for new stuff... guild hall improvements, pets, more weapons, new levels, etc. i think, devs need to fix some major issues in the game before releasing any new content, and that'd be the lack of balance between different weapons and armors:
i'll skip any lame and unnecessary explanation (cuz i know you know what i mean) and go straight to the point, there's the right stuff, and pointless/useless/lame stuff.
example:
almirian crusader armor: slight weakness vs fire/slight resistance vs curse.
http://wiki.spiralknights.com/Almirian_Crusader_Armor
deadshot mantle: strong resistance vs curse/medium bonus damage vs undead
http://wiki.spiralknights.com/Deadshot_Mantle
conclusion:
almirian crusader < deadshot
and this happens with many other things:
vog cub > volcanic plate
skolver > ironmight plate
polaris > EVERYTHING, etc, etc.
this kind of things are the ones that ruin the game, i mean, in a game that you almost completely depend on your gear, you have completely unbalanced armor and items that make all the others suck, so to "get pro" you have to get THAT specific armor/weapon, and that frustrates players in many ways, most of all in Lockdown,(you know how skolver clones dominate lockdown matches). or when you reach 5* and you realize that your armor SUCKS.
and the result of this is an army of vog cub/skolver knights equipped with Polaris and Divine Avenger (myself included)
i want this to change, and i know this may represent a lot of work for devs, but they should AT LEAST fix armors, that are far less complicated to fix as weapons are (i know that'll never happen)
Good point.
Never noticed the new armor was actually inferior to an existing one.
FIX