Minor status immunity should require Max + Max + Low resist

Currently, it's possible to obtain immunity to a specific haze bomb with a combined total of Max + High status resistance. This creates a visual problem for bombers in Lockdown, where it becomes impossible to tell which of the four identical Skolver-wearing strikers on the opposing team will be the one that can dash straight through your bomb, ignoring it and murdering you. Bumping up the strength of minor status to require Max + Max + Low for immunity would have the following effects:
1) Shivermist Buster would become useful in Lockdown again. Currently, a large enough percentage of players are immune to it by default that it's rarely worth packing.
2) People looking for haze immunity would either need to wear at least one piece of armor that innately resists the status, or give up a trinket slot (and often a chunk of health.) This would promote armor variety, as well as giving bombers an early warning of "Oh, the person in the Skolver Coat and Quicksilver Helm is probably immune to Voltaic Tempest, better switch things up.")
3) A LOT of swordsmen throwing tantrums over the possibility of not having one set of armor that's 100% optimal for every situation.

So, bombers got with last update a shiny "not loosing charge on hit" which is really helpfull in LD for them, yet another suggestion just to help bombers in LD?

Charge attacks help everyone, don't be foolish. I've seen enough players before the patch actually use brandish charges successfully. Glacius freeze + anything else = dead.
There is resist for Nitronome and RSS, it's called Normal for the former, and Elemental/Piercing for the latter. Admittedly it is harder to resist RSS due to the dual nature, however, it benefits mostly from getting a direct hit otherwise it is an annoyance, but other than that just about everyone and their mother has normal resist in LD.
Anyway, I'll agree but I don't see anything useful changing concerning this. What I'd like to add is:
1) Stop the delay from status procuring. If you enter the haze without resist, you get hit with it, nuff said. Because even without resist a striker can actually dash in and hit ya. Suicidal of course, but entirely possible.
This second point is even less likely to happen but I'd still like to see it.
2) Eliminate status immunity to haze bombs. Just make it go down to 1 second if you're at max, all other weapons still stand chances of dealing their status regardless of resist. They just reduce duration and/or strength of the status effect, so why not give haze some sort of lower end floor to make it so people won't blindly rush into them and y'know, actually use a gun. Those with max who rush in won't get trapped if it's an instantaneous effect because they'll get hit with the status on the edge of the radius, after their 1 second passes they can rush away from the bomber instead of towards them, or shoot them afterwards. Even with max CTR, you wouldn't be able to freeze lock a max freeze person (Max charge time is about 1.7 seconds), but you would be able to stop them for a second and make them run away or shoot you.

Ever tried a Nitronome or RSS? There's no resist for those.
Also, another haze bomb, THE VENOM VEILER, is a very good bomb in lockdown, it cuts the enemies damage in half while poisoned, and they take more damage.
Haze and damage bombs serve two entirely different purposes. Part of the reason why haze bombs are important to a bomber is because they serve as a shield - someone who runs into freeze/shock/stun haze without immunity looking to kill a bomber is going to get stopped or slowed, giving the bomber an opportunity to get away. Poison, on the other hand, does nothing to stop a swordsman from getting into your grill, and once there chances are you won't be able to charge another bomb.

+1
Anything that hinders skolver striker gets a +1 from me. No questions asked.
I think the whole point of having a resist be possible is so you don't ONLY use haze bombs.
Ever tried a Nitronome or RSS? There's no resist for those.
Also, another haze bomb, THE VENOM VEILER, is a very good bomb in lockdown, it cuts the enemies damage in half while poisoned, and they take more damage.
Learn to adapt to people that have adapted to you.