Dying when accidentally talking to FSC sprite makes you unrevivable

10 Antworten [Letzter Beitrag]
Kaffaljidhma

http://i.imgur.com/Hjz26.jpg

I accidentally talked to the sprite when fighting in the center, and it locked me in a conversation where I died before I could forward through it. Someone health revived me, but I can't get up or finish the conversation.

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Sinkillerj
Until they fix it you can

Until they fix it you can press ESC to free yourself from the conversation.

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Ayelzr
Doesn't work...

I keep pressing ESC, it shows me the Option settings for the game.

EDIT: Its basically this. http://desmond.imageshack.us/Himg803/scaled.php?server=803&filename=trol...

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Evilnut
The current patch removed the

The current patch removed the ability to ESC out of a dialog with NPC... it may be intended, as lines fade in and out slowly, forcing players to read them.

For this thread's bug, I suggest OOO:
1. Makes mother sprite's dialog starts for everyone as the group button is pressed.
2. Removes the mother sprite's dialog option after the gates were opened.

Or better yet, give us back the ability to ESC out of it. We don't need to read it again and again...

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Ayelzr
I'd agree with Evilnut on the

I'd agree with Evilnut on the second and third option. Its pretty ridiculous getting killed like that and being unable to be revived.

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The-Worst-Knight
http://u.to/WrYQAg Another

http://u.to/WrYQAg Another bug in FSC.

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Plibii
+1

Just happened to me as well. This time in UFSC.
Pretty ridiculous tbh.

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Audeium
Haha

http://www.youtube.com/watch?v=OVbL20WRGDM

Happened to me a while ago

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Tiroth
It's a problem with Vana, too

I lagged into the fire when my party was going to face Vanaduke. End result, I died before the dialogue went away and got stuck there. Had to return to Haven.

Please fix this.

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Psychodestroyer
....

They DID fix it.

There's not much they can do for the Vana one. The fire is supposed to keep you from trapping Vana before he can move presumably.

Next time, send an Ingame request to the GMs asking for help.

That failing, ask one of your party members to do it for you.

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Sinkillerj
As I pointed out in another

As I pointed out in another topic theres plently they can do. For one they could just change the fire into what they call a model tester in the scene files, it would look exactly the same and would have the same collision but would not cause harm to the player. If for some reason they dont want to do that they could add a invisible wall that keeps you on the button, just like the one in ironclaw mutations at the boss.