Thesis: monsters from all the families but devilites are too weak in T3. I believe that stages (spikes, fire pits) kill more players than monsters do.
Imagine that you are soloing an arena...
Undead - fine! I mean: the bone missiles are lethal, but everything else is just easy. Maybe not too easy, but easy.
Beasts - skovers teleporting multiple times, attacking the places you are no longer at, and lizards spitting their stuff - nothing a good piercing guy cannot deal with. For me: maybe too easy?
Gremlins - this is something funny! You need to avoid fires, kill meddlers before they revive each other, the gremlins back shields are quite a problem too... Good fun!
Constructs - explosive laser beams, scuttle bots knowing no fear, chasing you mercilessly and huge wooden constructs that really reach far... Also funny!
Jellos - spikes from everywhere - floor and sides! Possible oilers' boiling hell and quicksilvers' thunderstorm or ice cubes' spiky floor experience. Much fun, and a bit of challenge there.
And now imagine you are soloing a devilite-themed arena:
Devilites throw stuff at you from the distance, butterflies always reaching you. Even if you repel them with your shield their attack is still releasing some bullets. This alone is a lethal combination - but wait! There is more! A trojan is hunting for you, so running - even accidentally - straight at him = pwning charge and possible sword slash. And the silkwings to make your efforts even more barren...
Is it funny? Yes. This is the only last remaining situation that gives me this increased heart rate, comparable only to graveyards some months ago. At that times usually only one of the entire party made it barely alive to the lift. Panting, scared and wanting to escape this God forsaken place.
I suggest that all monster families apart from devilites need some expansion and buffing at T3. Why? Because T3 is no longer a challenge. Also: because more of us is nowadays killed by the stage itself (spikes, fire pits etc.) then by the monsters of the other families.
What is the point of game if it is not a challenge anymore? Vandaluke runs are not a challenge - only the Vandaluke floor carries a moderate threat. And Shadow Lairs are exclusive, rare events.
Ummz...
How bout challenging yourself..?
Like soloing Gauntlet(mission) without using heatlh vials...
Shadow lairs can be a challenge how bout save up for that? The patience can be worth it...
You always get into floor hazards? Be cautious -.-...