We're pleased to announce that we hit a big milestone today, having seen the creation of our 3 millionth Spiral Knights account! In celebration, and as our thanks to all of you for playing, elevators will have no energy cost from now to Saturday, May 19 at 2pm PST. These two free days will be added to accounts that are using an Elevator Pass. Go forth and explore!
And if you would like to see a few other fun stats since launch, check out this info graphic:
With a squadron of Janitorial Jellies picking up after our celebration here at Spiral HQ, now seems like a great moment for us to give everyone an overview of the additions planned for Spiral Knights in the coming months...
More Missions and Levels to Explore!
New Missions and levels are on the way for everyone to experience. And for those that want a serious challenge, look out for the new 'Danger Missions' addition.
More Combat Options!
We're also going to be adding a substantial feature that makes battles more exciting and strategic. This is a tall order and will likely be released in stages; our first step will be a fun, new addition that we believe will represent a welcome change to the game. The most explosive addition to the game yet!
More Accessible DLC!
As has been previously discussed, we're working to make Operation Crimson Hammer giftable to all players. We'll keep you updated as we complete the multiple steps to make this possible.
Expanded Guild Features!
Over the last year of live production, we've received encouragement (in the form of comments on Facebook and Twitter, forum posts, responses to our surveys, and promises of delicious cake) from players asking us to add more functionality to guilds.
We take the need for active and relevant guilds seriously and are now turning our attention to this feature. This project will start with guilds having the ability to expand their halls, increase member limits, and furnish their guild halls. You'll even be able to purchase special features that benefit everyone in the guild! We also expect to expand guilds further in the future to bring a strategic aspect to guild play.
Thanks once again, everyone, for playing Spiral Knights! We look forward to hearing from you here on the forums, and we'll see you in the Clockworks!