Updated information on the Radiant Sun Shards and Ionized Salt Bomb changes

Originally I had posted that in the upcoming shard bomb changes, the Radiant Sun Shards and Ionized Salt Bomb would be upgraded to 5* bombs, with two other bombs filling in their 4* slots. After further development, this change was causing numerous complications and as a result, the RSS and ISB will remain 4* bombs following the shard bomb update.
We apologize for any inconvenience this may have caused.

/Holding out hope that this also means the RSS & ISB mechanics remain the same as well...
...But not holding my breath.

Right, same question as Spicington.
Will the mechanics still be changing?

Would this mean that the RSS and ISB will instead receive 5* upgrades under different names, or will they remain 4* item series as a whole until further notice?

Espeonage - When the shard bomb changes ship, the RSS and ISB will have a 5* version to upgrade into.

Will this "new" 5 star versions share the same characteristic of the test server? For example, during the testing the 4* and 5* differs in only in damage.
And are we going to have another testing period in lockdown before the official launch of these new bombs?

So that means that you will still be removing Radiant Sun Shards and replacing it with the new weapon that slightly resembles Radiant Sun Shards?

No, what Nick is saying is that originally, they planned to automatically upgrade your current, 4* RSS or ISB to the new 5* RSS or ISB with the new mechanics, etc. Now due to some sort of complications, your current 4* RSS or ISB will stay at 4*, but with the new mechanics and a 5* upgrade that you have to make yourself.

I wasn't aware that was the way it was going to work.

Isnt this how it should have been from the beggining? Or was that 'free upgrade' their way to bribe us into accepting the change?

It's either that, or it's just the names causing issue, where they planned the 5* to be called RSS/ISB and our current 4* bombs being renamed.

I just wish they'd give us a date, this waiting is driving me nuts.

Well, the testing server closed today, so that probably means that they're gonna be releasing the new stuff soon, since no more testing.
It would have been nice to get an instant 5* bomb. ._. I wonder what the new 5*s are gonna be called now.

I propose the new 4* should be shining sun shards (yay alliteration), and just make the 5* radiant sun shards.

Testing is not done. I remember Nick saying they would let us test the new bombs in LD at a later date.

Actually, on the testing server, the 4*s were called Shining Sun Shards and Heavy Rock Salt Bomb.

The last time an upgrade like this happened, it was when haze bombs when from 1* to 2*. All of the haze bombs in my inventory magically upgraded. I was very much hoping this would be the case. But I'm guessing the "complciations" are that in this case, the amount of money that could be made from those free upgrades is a bit, unbalancing. though I am bummed that there will be so much more for me to craft! Thought I had caught up. :(

The amount of money that could be made is still virtually non-existant...
1600+400+200+50=2250 CE to craft and unbind a 4* RSS that would have became a 5* one.
Compare to 800+400+200+50=1450 CE that it costs to craft a 5* item from a 2* item.
Even with the extra recipe cost per the current, it still doesn't add up.... also consider that whenever these come out, there is a decent chance that they will only be popular for one week, and that after their week is up, they will be heaped onto the pile of crappy items that no one uses as we all wait for the next content update to come out.

@Fehzor
So then can we (the bomber playerbase of SK) all come to an agreement that RSS/ISB should stay projectile bombs? Can we all agree that the FOUR other bombs that will share the new RSS/ISB mechanic could/will be forgettable once released?
The the new bomb mechanics will either make nitronome obsolete or just suck. Either way, bombers lose something .(a whole playstyle option based around RSS)
Considering the logic that went in to this change, it's unfair what's happening. The LEAST that could've happened was our bombs updated to 5*, but money seems to be a culprit again. :/ What i still am trying to wrap my mind around, is why is a projectile (fragment) bomb looked down upon, yet a gun that shoots bombs (POLARIS! >:/) is a perfectly acceptable counterpart to ANY arsenal that unbalances EVERYTHING.
... I just don't get it. -.- Is the polaris getting nerfed soon too? Please tell me they will.

Once again nick refuses to answer anymore of our questions after a quick reply.
Nick has a weird logic on this matter(change in RSS). The 5* "Drivers" has a similar mechanics of the current RSS, one charge shoots out 4 other projectiles, but EVERYONE seems to be fine with it.
Bombers always need to get around the range problem, and OOO isn't helping at all..........
The new bombs are only fun to use, but definitely not effective, and I really hope there will be some would be made to the new shard bombs, hopefully a longer range(at least have 50% of the current rss's range), and the secondary blast will set off faster.
Still can't understand why we MUST have this change, instead of just getting new bombs to expend this game's weapon varieties.
Well, with drivers it's fine because unless you're directly hit by that big ball of doom (which i always am x_x), the individual ricochet aren't too harmful. Thie problem (for me) lies within Nick's original statement of how guns, bombs, and swords should act.
Nowhere did he say a gun should act like a bomb, only that bombs SHOULDN'T act like guns.
Currently, there's a few guns that'll act like a bomb. Valiance is just one when fully charged, but polaris essentially shoots out bombs. There's also no charge ability for bombs either, which makes me wonder if there ever will be one. :/
But i'd like to see Nick's input on the "bomb guns" or unbalanced toothpicks in this game. RSS were really the only thing giving me a chance against them. :/

I'm not a big fan of the new mechanics, I just wanted a 5* RSS... =(

@skyhawk and what about swords that shoot bullets? (winmillion)
Anyway I kinda wish they'd keep RSS/ISB how they are and instead make a branching path for the new "cluster bomb" type so we can have both.

Decided to get a sun shards to use in t2 lockdwon,and i actually have come to love the mechanics of it. Ill be sad when the change is made since im not sure if spamming the new mechanics in ld will be as fun or as effective,but perhaps it will.I dont know.But i agree with Batabii,keep ISB/RSS the way they currently are and make the new bomb lines with the new cluster bomb mechanics.
~Magnicth the Dragon Mage

I got an ISB for the heck of it. It's hella lot of fun in LD. Please keep the mechanics the way they are.

Fun? ISB is like the slowest bomb possible. If I didn't get mine FREE, I wouldn't even have one.

With Max CTR it is actually semi-useful in LD. I got 8k damage with it. Poor lil skolvers didn't have any shock resist ^w^

if you want shock, just use voltaic tempest and be done with it. The damage is irrelevant since you can just run up and stab them to death while they're spasming.

Serell, you haven't used RSS with Max! CTR in LD, have you? It's CTR is much better than ISB, naturally. So it outshines it by a whole lot. If you haven't tried RSS, but you think ISB is awesome, just wait, you'll fall totally in love with (the current) RSS!

I'm sure I could get more damage with an RSS. But what's the fun in that? And Batabii... Voltaic kinda has this big radius that says HEY DONT WALK IN ME OR YOU GET SHOCKED...

ISB has a stronger shock than the VT so most clones with shock UVs aren't immune.

@serell yes that's kind of intentional. It's a deterrent.
@hector then I'd just use Shockbrand (or whatever it upgrades to). Also VT is persistent.
i think both the shard bombs should stay as they are, and have cluster bombs implemented as well. this would stop the raging, and would make people extremely happy to have the old RSS and ISB stay along with some new bombs as well.

it's pretty junky right now, more a novelty bomb than anything else. If there's any rage about the mechanics change, it'll be the loss of RSS.
And having read the feedback on the test forum, I expect the cluster bombs will also be junky novelty bombs, unless they increase damage and tighten up both fuse times. (though that runs the risk of a previously mentioned issue, clusters making existing bombs obsolete.)
I'm definitely in the "Leave RSS alone" camp. Devs, shorten the fragment range if you can't let this "bombs aren't guns" rubbish go.

Just shorten the RSS's range. It is a little ridiculous. Then everyone can be happy.

I love RSS and use it all the time for FSC, but I use it for the claymore/shotgun effect at point blank and would not shed a tear if its frag range was cut in half.

But RSS is the bomber's only defense against turrets!

I think Serell's point was that if you actually want to shock someone, rather than deter them from entering an area for fear of being shocked, VT does not work that well.

Perhaps not, but the ends justify the means.

Off-topic post here, but can I ask you a favor Nick? I'd just like to swap my knight Ken-Shiro's Blitz Needle CTR VH with Ranzoh's Blitz Needle CTR High. I notice I should've given the Autogun CTR VH to Ranzoh, since I'll be maining him and not Ken-Shiro, but I will still use him too. Ranzoh is just everything I'll be doing stuff with like missions, arcade, but even more than that like business, and such. Plus I've started with Ranzoh anyway, and built him up with various equipment, and I just have the bare bones for Ken-Shiro. I don't intend to build Ken-Shiro up further. I've made a mistake, and I'll promise not to ask this again. I just don't know why asking for a weapon swap between knights is bad or against the rules. I'm not profiting off anything here, I just don't want to pay the 8kce unbind costs just to unbind both, cause I want to use that for other purposes.
I've been a pretty decent customer, paying the equivalent cost of a new game, I'm not sure why I'm not getting any great unbind ticket that happened recently with the arcane. I know that was more recent compared to my situation, but I'm not profiting on anything like I said. I will lose money if I sell the Blitz Needle and have to buy it again or pay drastically for the unbind fee. Please check my account and you will see my Blitz Needles there. I didn't think about my choice, because I thought it would be better off just letting Ranzoh keep Blitz Needle CTR High, since it won't cost me anything, but now I know better that I could've sold it and bought another. Well, it's a long shot. : \

I have no clue if OOO ever humours these requests, but in any case, a support ticket is the way to go. Nick is not the guy who sees to such matters--I mean, come on.

How about they just leave RSS alone and NOT nerf the range? I need that range to counter trollaris in LD. Trollaris also has rediculous range and the only thing that beats it in that respect is RSS. There was nothing wrong with RSS to begin with, OOO's logic is just flawed.
It was never overpowered when nitronome in many cases was a better option.
Also, the fact the Irontech Destroyer and BAB are potentially getting a massive buff pretty much guarantees that the new shard bomb mechanics will already be obsolete/useless on arrival.

"Trollaris has rediculous range"
It's a gun. Nuff said.
Now I don't think cutting the RSS's range in half is good, I meant like maybe 2 squares.
And batabii, I'm not saying ISB is great for LD, I said it is semi-useful. I could have gotten more damage with RSS, and Voltedge charges could have shocked them. Though in my experience it's easy to dode brandish charges, and ISB doesn't have a big ring around it, so it's a nice surprise shock.

Guys, RSS and ISB aren't going to stay the way they are, no matter how much you complain. Just stop and try to make the best of the situation.

For the sake of bombers everywhere, we must try. We must rage as hard as possible to point out how bad this change will actually be.
It is not just losing a good bomb but also having it replaced with 6 insultingly bad bombs.
Especially with OOO not acknowledging all the complaints about trollaris, rocket hammers and toothpicks (which in my opinion need nerfs more than RSS does)
@Serell Trollaris has more range than most guns and is way too easy to block off hallways (which is supposed to be a bombers role anyway) Good luck dodging with two or more people are spamming walls of shock inducing energy your way.

But blind rage is pointless. I'm a bomber, I'm sad and mad too. But I think it's much more effective to point out the pros and cons of the change, and not just rant. Also it's good to point out that you are repeating what others have said. I hate seeing a new post that is poorly written and just says "pls dunt change RSS we lik it" because, well, DUH! We've all been saying that. Say something new. Or show your support for whatever viewpoint with a "yes I agree." We don't need to hear you poorly say the same things others have already said better.
Sad face