Hello everyone, I am back with yet another thread. Beware of the wall of text.
This time I come with a suggestion that I believe will lower the CE prices over time while not hitting OOO in their wallets.
I haven't seen anyone else make this suggestion yet so I figured I might aswell do as a small break between my engineering studies.
if you want to see the suggestion first scroll down to THE SUGGESTION alinea.
Enjoy:
First let us calculate the real money/CE quatity average (excluding the elevator pass and energy + item packages, I will state why in a later alinea):
MONEY/CE AVERAGE: PRICE PER 1 CE
pack type 1 :
1 dollar = 100 cents
3500 e for 11,84 dollars
11,84 dollars x 100 = 1184 cents
1184 cents / 3500 e = 0,338286 cents / 1e
pack type 2:
7500 e for 23,74 dollars
23,74 x 100 = 2374 cents
2374 cents / 7500 e = 0,316533 cents / 1e
pack type 3:
9500 e for 29,69 dollars
29,69 x 100 = 2969 cents
2969 cents / 9500 e = 0,312526 cents / 1e
package type 4:
20,000e for 71,34 dollars
71,34 x 100 = 7134 cents
7134 / 20,000 = 0,3567 cents / 1e
Now lets calculate the average price of 1e by adding the four values together and dividing by the number of added values:
(0,338286 + 0,316533 + 0,312526 + 0,3567)/4 = 1,324045 / 4 = 0,331011 cents average per 1e
THE SUGGESTION
Why not make 100 ce packages and sell them for real money? A 100 ce package will cost 100x 0,331011 = 33,101125 cents .
Lets make it 50 cents for added value and profit for OOO.
So we will have 100 ce for 50 cents. This gives both new and old players the choise to buy 100 CE when they use 100 E without having to pay 10 dollars or more for an energy package.
Why am I suggesting this? Because I can quite Imagine that as a new player (for most of us) you are not so daring to throw in 10 , 20 bucks or more after the first few runs throughout the game. At later stages maybe.
With this people will not have to feel guilty or worried to buy CE because it will not hurt their budget that much, resulting in more people buying smaller quantities of CE more frequently which in its turn will result in more overall profit for OOO, and less demand for CE though crowns making the overall CE crowns price (now over 9000 crowns) lower as time passes.
And it will not hurt other packages that are already in place because if you counter weight the price you have to pay in real money with this method for the amount you have to pay for for big packages of CE the others9that are already in place) will still be better. However for the begnning player and people that do not have much money to spend this pack will be the solution, and will create more confidence for beginning players and players like me who would feel like buying CE but don't have the 10 or 20 vucks to spend on it :).
And with this OOO does not need to add new features or barriers or any other forms or control, while giving the players the actual choise of method to obtain 100 energy. It does not hurt anyone's pocket and counters both glitch market exploiters and the manual CE market manipulation done by some players (GG).
So the suggestion is: Why not make a 100 CE package for 50 cents?
Again I apologize for the spelling errors that I have overlooked :(.