So i got this idea for a new pvp mode,
I had this idea for a while now and finally decided to post it to see what people think of it.
We already have a pvp mode where u use bombs (Blast Network) and a pvp mode where u use your weapons (Lockdown).
So what i came up with is logical in a way that it's totally different and refreshing from the other pvp modes we currently have.
PVP mode BumpShieldMayhem.
For those who don't know what i mean with bumpshield, i'll explain.
When you are fighting monsters in the clockworks u have the ability to shield yourself against incoming attacks.
If u shield while standing against a enemy they get pushed back.
The idea for the pvp mode is to bumpshield your opponent of the edge of the map causing them to fall to their death. Or by bumping them into various hazards. The last one/team standing will be the winner. It will have free for all, guild vs guild and random teams mode.
U will start off with a health meter and a shield meter. All of your personal equipment is ignored in BumpShieldMayhem and you instead have use of a single weapon, a universal shield. So we don't have 'unfair' games. Each time u get hit by a hazard u will take damage and lose a small amount of hp until u reach 0 wich means your dead and out of the game. Your shield will have a recharge meter, each time you use your shield it will go empty a little (similair to lockdown ability's). Once empty u cannot shield for a short amount of time until it's recharged. This prevents people from spamming their shield.
Their will be several maps wich include hazards like spikes, trojans, battlepods etc.
I made a few maps to show u what a map would look like inculding the hazards i was thinking off.
Imagine maps with bosses like, a map where vanaduke is in the middle doing his hammerslam to random people and knocking them back. Put a jelly king in a map to create mayhem even snarbolax etc.
Trojans Playground
http://i45.tinypic.com/fc0fw3.png
Hazards: 2 Trojans running around freely causing mayhem. Also includes spikes.
-Trojans: Sword slam (Damaging and stunning and knocking the player back), Charge (knocks any player away in their path)
-Spikes: Spike (Damaging and stunning the player)
Snarby's Lair
http://i45.tinypic.com/296lwli.png
Hazards: 4 snarby's charging from 1 hole in a straight line to the other side of the map. You are warmed by a set of glowing eyes in 1 of the 3 holes on each side so people can predict from wich hole snarby will charge out from.
-Snarby: Charge (damaging and knocking players in it's path)
You're Fired
http://i48.tinypic.com/1h4ebt.png
Hazards: 4 Mortafire gremlins are shooting rockets.
-Mortafire: Rockets (Damaging, stunning and kocking players back)
Battle at Battlepod
http://i49.tinypic.com/1hdr9d.png
Hazards: A battlepod with 2 rotating beams and a shield.
-battlepod: Beam (Damaging, stunning and knocking players back), Shield (bumpshields anyone near the battlepod knocking them back).
I had a few more ideas aswel. Firstly the Krogmo tokens. As some people have already bought all buyable recipes the tokens are pretty useless. U end up buying and selling enamorocks and mod calibrators. Make a Krogmo coin prizewheel in the arcade. A wheel that include rare bombhead masks as prizes. for example u need to redeem 150 krogmo tokens to get the wheel spinning. Or a system that if u put more tokens in the higher the chances are that u will get a rare bombhead mask as a reward.
I also like to see more rare loot/costumes from monsters in the clockworks. For example have each boss drop a unique costume item (droprate 1%). Imagine roarmulus twins costume mask (reskinned love puppy mask) or vanadukes mask as a costume mask. Give the wisps a purpose to be killed. Give them a small chance to drop a costume mask based on their looks (happy sadface mask). Make trojan horse heads and love puppy heads permanent. Idea for the next promo, Pink unicorn horsehead costume + rainbow aura.
Let me know what u think!
my thoughts on the matter:
New PvP Mode: ShieldBumpingMayhem
wow...just wow. I mean, its fun, skills required, and hopefully it will not be Over Powered. a few concerns. questions;
1. Will Tiers be required?
2. Will Heart Pendants be a huge factor?
3. Will there be a universal default shield or will our own equipped shields work? (my Grey Owlite against some noob's Force Buckler)
a few of my own suggestions:
1. on the Trojan map, one can actually make a torjan fall off the map with its lunge charge. Evening out the field.
2. maybe Respawns enabled on Guild matches or tournaments.
3. Make Vana just STAY in the middle and make him wack people.
oh yes, i would like to say you did a phenomenal job with the map images. Looks really professional and the design is pretty awesome.
Krogmo Coins
Dont make it with adding more tokens to have better chance. theres quite a number of players with 1000+ coins. keeping it at 150 tokens with the chance of having a normal mask or mods makes it worthwhile. Like the Lockboxes.
Rare Monster
Roar Twins mask .... nice :) maybe a SL version too.
Sorry but NO NO NOO NO to the Wisp drops. One can practically camp forever, destrying Wisp after spawning Wisp for a rare drop.
overall, You sir have made one awesome thread