"Terra Firm" (a boss mission idea)

There is art involved but Ill put it under suggestions to be safe.
For awhile I've had this idea for a Devilite boss. Not only in terms of terms of the boss mechanics but also the lore, setting, ect. I guess I'll start off with the setting:
https://dl.dropbox.com/u/18165944/Terra%20Firm.png
First depth would involve a desert environment. Chromas, Devilites, and wolvers are scattered about, as well as a new mechanism I came up with involving giant fans connected by switches. By hitting yellow/violet switches, it would alternate what fans are turned on, and these fans would blow barriers, enemies, and even other knights to the edge of the room if you arent careful. However you can move from the stream, but it would be impossible to move towards the fan until turned off. I can imagine this making interesting puzzle and battle rooms (I also illustrated this, but I cant be bothered to finish it atm) https://dl.dropbox.com/u/18165944/battleroom.png This is an illustration of what a little of the inside of the pyramid would be.
As for the lore, I imagine it'd be an interesting idea to have all pit bosses under 1 boss, who is currently running an oil drilling facility inside a pyramid. So with that having been said, I can imagine undead and oilers moving about, but I'd hate for it to be a repeat of Compound 42, so I'll let you guys decide that one. As for the boss, uh, I came up with this: https://dl.dropbox.com/u/18165944/tycooner.png
Any other ideas? I don't seriously expect OOO to use my idea but it was fun coming up with this stuff P:

At least this one has a clever theme.
"it was fun coming up with this stuff"
That usually means the thread is good. People tend to create better results if they enjoy the process, otherwise it would be unpleasant labor with spiteful results.

I will agree that the theme is clever its just that I dunt ever think of devs messing around anywhere but they're city like place, although I must say I still love the first picture the devs do look really good there.
And if you want to make this thread better would be some more on the boss and levels some more backstory and everything elsee like why the devs are out in the oil fields.

Lore: Okay so lets assume that the reason that the whole reason the devilites are there to begin with is because they have been outsourced to establish an oil enrichment facility (business is business, after all), working to power a satellite (the whole pyramid) to be launched into orbit and destroy Haven from space. This, of course, is a profitable project commissioned by none other than the Crimson Order. So your job is to infiltrate the Pyramid and stop the Tycooner from launching the satellite!
That's all I can come up with as far as the lore for the mission itself, for Tycooner, I can imagine he was a regular devilite picked out by Vog to lead all the other devs in their business endeavors, while getting to be monstrously huge at the same time. Okay now that I think I explained why he's like that I can go on to explain how the boss mechanics work.
In the first phase, the Tycooner cannot be attacked. As he is protected by his bolo tie, he will spend his time charging towards you, and throwing pit bosses at you (he's very unsatisfied with their leadership skills).
The boss room itself would be a giant office, with fans aligned to create a circling movement if all were turned on. https://dl.dropbox.com/u/18165944/bossroom.png Only 2 of them are turned on at a time though, and use of the fans are important; For the first phase of the battle, activating the switch in the center not only turns on 2 of the fans, but you can have the Tycooner flying into his otherwise impenetrable computers [the red rectangles (that control the mechanical aspects of the satellite)]. Once all computers are destroyed, the pyramid/satellite begins to fall from space, all spike traps are jammed down, and the office walls crumble, revealing zombies, and Tycooner's flying bolo tie, which can either swoop down at you like a greaver, or spit bombs at you. Once you've destroyed the bolo tie, you can proceed to the next room where the tycooner can be attacked down to a pit boss, down to a regular dev, who then jumps off the pyramid in a cowardly fashion, pinpointing the end of the boss fight.
Devilite boss has been suggested twice I'm blanking on by who but I know they're there.
Second why in the desert? They are company workers that file thing they're your typical office worker, mining oil is for the gremlins.
Third I like the first piece that's a nice piece of art. ;p