Facts: Final Flourish and BTB are identical in their regular attacks. BTB's charge attack spews a short, wide shower of thorns; it can disrupt and moderately damage a crowd of monsters. In contrast, Final Flourish's charge attack is essentially a more powerful version of its regular combo; it lunges into one monster (or a tight crowd), damaging it heavily. Fearless Rigadoon and Furious Flamberge are identical to Final Flourish, but sacrifice some damage for the ability to inflict status effects. BTB charges faster than the others.
Be sure to mention the 1/16 chance of inflicting status that isn't worth it.
DA excels against crowds, especially in tight rooms.
Although the charge attack is sucked into walls... implications on this?
And that was all. Very nice guide, if I do say so myself.
Be sure to mention the 1/16 chance of inflicting status that isn't worth it.
Well, I do opine that the piercing statuses aren't worth it. Is there any reliable data saying that it's really 1/16 chance?
Although the charge attack is sucked into walls... implications on this?
I used to use DA heavily in FSC, before and after that nerf, and the nerf never really bothered me. But I should probably mention it, you're right.
I thought you were going to say something about how WHB's charge interrupts more than DVS'. That's a change I plan to make.
Another improvement would be to figure out exactly how long each sword stroke is. My current ratings are kind of...subjective. And Three Rings shortened the piercing swords quietly, much to my displeasure.
By the way, if you are able to edit the wiki, then you can suggest improvements at the talk page of my sword guide. Well, thanks for your praise and your interest.