1st i try to search old thread,didn't seems to find one.If you found one, can give the link?
Ok This is some kind of classic thing where you learn thing on the way and use what have you learn on the last event.
So far i manage to partly figure SOME of the snarbolax and Romalus Twin run.
Snarbolax:
The bell , it does not straightly tell you to use bell to stun the snarbolax,some knight might discovered this when his first time run the mission.Then on the locked room where there a party button it resemble like the snarbolax boss room,some have puppy to resemble snarbolax spike throwing.
RJP:
the 2nd floor top right locked room don't get surrounded,down right enemies can't get out from block,2 locked room on left keep moving?
IMF:
The missile it give you to learn to read pattern.1st floor on the 3rd party button learn you can kill the mob by missile .2nd floor almost near elevator on party button it tells you you have to face enemies while have to deal with missile through gate to push the button,the laser >_> i think its obvious.
FSC:
don't get hit by fire i guess.....(lol no i need someone to 'decode' it)
My brain not that powerful enough to explain, but if you can 'decode' the learning experience before boss fight, do tell below.
Your brain isnt powerfull enough to write in proper english.
In all seriuousness, the game is pretty simple and obvious for a regular gamer. Maybe difficult only for casual players.