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What's the maximum number of crowns you can have?

19 replies [Last post]
Mon, 10/31/2011 - 12:50
Minitik

I'm rather curious about this.
One man suggested that it might be an unsigned integer, which would be 2.1 billion. However, I'd like a definite answer. Anyone know?

Mon, 10/31/2011 - 12:56
#1
King-Tinkinzar's picture
King-Tinkinzar
100000000 (guess)

100000000
(guess)

Mon, 10/31/2011 - 13:19
#2
Negimasonic's picture
Negimasonic
whatever the max value for

whatever the max value for java is, if its the unsigned integer, I think that's a safe bet...

buuut a m ore honest but less useful answer is:

as much as you can afford to buy CE with cash and sell :D (or merchant as a free player). That's what YOUR max is.

Mon, 10/31/2011 - 15:24
#3
Tantarian's picture
Tantarian
Uh

Why are you so sure there is a limit to begin with? As far as we know it could be dynamic.

Mon, 10/31/2011 - 18:08
#4
Autofire's picture
Autofire
Depends on the system your using

If you are using a 32-bit system, and unsigned int is 4,294,967,295
If you are on a 64-bit system, 18,446,744,073,709,551,615.

o.0

Actually, my bet is that this number is not held by the client, and actually held by the SK server.

(Thanks to Wikipedia on those giant numbers)

Mon, 10/31/2011 - 18:26
#5
Rubyeclipse's picture
Rubyeclipse
Probably above 2.1 billion -

Probably above 2.1 billion - I did a test to see how much CE I could accumulate (and if 999,999 was the max) - and it just keeps scaling with an extra 0 when you get close.

We could test this (at a high cost), but I have a feeling we'd go far past the billions and still not hit the max.

Mon, 10/31/2011 - 19:04
#6
Juances's picture
Juances
Totally not a scam

Let's try. Send me all of your crowns, I'll give them back, i promise.

Mon, 10/31/2011 - 19:07
#7
Kazham's picture
Kazham
Data I guess

Many games base it on how much space the information of the crowns would take on there server. If this is the case, I'd imagine everyone would have 1 MB of space for there crowns to be stored on, maxing out when they hit said cap. This isn't a definite number, it isn't even close, but it's a half-decent theory.

Mon, 10/31/2011 - 19:17
#8
Pedestrian's picture
Pedestrian
idk

i dont know. although i dont know why u ask, but u probably wont get there. No offense. but i mean i dont think there is a limit. u can try but i dont there is a limit. well good luck trying. cya

Mon, 10/31/2011 - 19:19
#9
Xylka-Mkii's picture
Xylka-Mkii
Though the unsigned int is a

Though the unsigned int is a good theory, i think Kazham's outrules that,ESPECIALLY since this is OOO we're talking about. Not many servers there. Either way just think about how good the servers must be just to run SK is interesting, not even counting lag.
Either way the 1 MB of CR sounds reasonable to me. In fact it sounds better to know this imo, but im a tech geek :P
Ah well... if anyone does find out the cap, please let us know

Mon, 10/31/2011 - 19:27
#10
Juances's picture
Juances
i wonder if i'm going too far

The real answer is infinite. Even if you reach a limit, you can save more crowns on mails as attachment.

Mon, 10/31/2011 - 20:03
#11
Tantarian's picture
Tantarian
Eh

I still think it's dynamic. Some theories here are quite silly.
I'm tempted to hack the client memory to see what the client side limit to crowns is if there is any, but I don't want to risk a ban.

Mon, 10/31/2011 - 21:10
#12
Aljevoias's picture
Aljevoias
A 32 bit unsigned int seems

A 32 bit unsigned int seems reasonable, since the client needs to be able to deal with and not just the server.

I'm boiling some eggs right now, so I calculated how many crowns 1MB of crowns would correspond to.

A megabyte is 2^20 bytes, which is 2^23 bits, which corresponds to a maximum value of (2^(2^24))-1, or (2^16777216)-1. That's a lot of crowns.

Mon, 10/31/2011 - 23:37
#13
Evilnut's picture
Evilnut
Java doesn't have unsigned

Java doesn't have unsigned data types. Even its byte is signed.

From http://download.oracle.com/javase/1.4.2/docs/api/java/lang/Integer.html#...
"public static final int MAX_VALUE
A constant holding the maximum value an int can have, 2^31-1. "

That's for both 32 and 64-bit platforms. It's by design that data types are platform independent.

That's assuming OOO uses an integer to store crowns.

If they used a long, it'd be 2^63-1.
http://download.oracle.com/javase/1.4.2/docs/api/java/lang/Long.html

If you really, really have to be able to store a very, very huge number, then you have the BigXXX classes.
http://download.oracle.com/javase/1,5.0/docs/api/java/math/BigInteger.html

But these BigXXX classes are obviously slower than the primitive types, and are seldom used outside of science and cryptography.

I doubt OOO would bother with anything but an int, since it's highly unlikely that anyone will ever get close to the limit.

Tue, 11/01/2011 - 01:18
#14
Pawn's picture
Pawn
Scientific Notation

C'mon, surely this game uses scientific notation when maximum crowns call for it
:D

Tue, 11/01/2011 - 02:29
#15
Starlinvf's picture
Starlinvf
Using 1MB just to store crown

Using 1MB just to store crown data is incredibly wasteful.... You can store entire game saves with only half that. Me thinks 32-bits would be more then enough to store more then you could reasonably assume a crazy player with mountains of disposable cash would give up before reaching. Plus it didn't take over a million bits to do it.

Tue, 11/01/2011 - 02:31
#16
No-Thanks
Zelda

http://steamcommunity.com/profiles/76561198038842091/screenshot/61496681...

try to type 1 crown higher price..good enuff approach??

Tue, 11/01/2011 - 03:47
#17
Starlinvf's picture
Starlinvf
Thats so simple I actually

Thats so simple I actually hate myself for not thinking of it..... 31bits.... So I'm assuming its signed then.

Tue, 11/01/2011 - 08:07
#18
Jim-Dale's picture
Jim-Dale
Five.

Five.

Tue, 11/08/2011 - 17:16
#19
Mistbotone's picture
Mistbotone
Personally, I believe the

Personally, I believe the limit is when you can buy EVERYTHING in the auction house... I still dream of one day doing this.

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