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Weapon Suggestion..... gunner and explosive types in mind.

4 replies [Last post]
Wed, 11/16/2011 - 19:58
Ozzfather

I was thinking... like ya do.... and this was my thought.

Replace the Shield only slot to be a usable item slot instead which would allow the following.

Dual Guns... Rate of fire is a gunners bread and butter... BUT I'd suggest they have to be two identical guns. Hence, if you don't have a silver six in your normal weapon slot... you can't have one in your shield spot either.

Bombers... Restrict it to Gremlin Grenades only.... and you can't use them unless theres a bomb in your normal weapon slot.

Swords.... Two Swords at once??? NAH... Swords don't benifit from thisi mod unfortunately... stuck with shields.

BUT.... I do have another idea.

By doing this you can have TWO HANDED WEAPONS!!!

Sword users.... Wouldn't you like to have a giant battle axe? Grim Reaper Sythe or Naganata??

Gunners.... SHOTGUN.... nuff said.

Bombers... ..... idk ...... Grenade Launcher or Gremlin Flame Thrower?

Wed, 11/16/2011 - 20:16
#1
Juances's picture
Juances
TWO HANDED WEAPONS =/=

TWO HANDED WEAPONS =/= Lockdown
Double the guns, double the damage. Enemies won't have a chance, OP.

Wed, 11/16/2011 - 20:37
#2
Ozzfather
Yes...

You may have a point that it's overkill..... but shotgun as a level 5 weapon would still be nifty.

Thu, 11/17/2011 - 04:54
#3
Zephyrgon's picture
Zephyrgon
No

The thing is that they wont be able to equip their class mods on because it requires a shield. I would love to see two handed weaps. The thing is that if you use it, you can't activate your shield but still you can equip it. Very nice idea.

Thu, 11/17/2011 - 14:31
#4
Orangeo's picture
Orangeo
No.

I'm ammazed no one who brings up the dual-weilding thing EVER uses the search bar to find one of the MILLION threads already made about it. People need to stop spamming the fourms with these things.

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