I don't know if this has been suggested before, but if nothing else I bring design ideas? Sorry if it has, though.
Basically, I think it's a shame that the starter boss has something for swordsmen and bombers, but nothing for gunners. I mean, if you add in the Snarbolax coat, sure there is a clear favouring of swordsmen in the bonuses, but the bomb still exists and the only thing missing in a full Snarby load-out would be - a gun.
Design suggestion, based on the other items and slightly on the Antigua lines:
http://tinyurl.com/SnarbGun
New suggestion (only 5* illustrated) based on feedback in this thread:
http://i193.photobucket.com/albums/z121/Mazzelh/Snarbcrossbow.png
If I could make this, it would be a pure piercing gun with a similar firing style to the Antigua lines; the idea partially spawned because I heard of the "Sentenza and Argent Peacemaker might be turned into pure shadow/energy guns" thing, and I like that firing style for devilites and chromalisks a lot.
It would fire spike-like projectiles with a colour fitting the version - 5* shooting proper Snarbolax spikes.
The charge attack would, again drawing from the Antigua lines, end with a larger spike for the lesser versions and a Snarby that leaps out for the final version. Possibly with a slight chance to stun, like Snarby has when it charges players in the Wildwoods.
With the advent of the new Antigua guns, and the lack of a piercing Antigua, I'm gonna have to soon give up one of my favorite hobbies: shooting Alpha Wolvers to death WITH an Antigua gun.
NONETHELESS, I approve of this suggestion, AND I approve of the really cool design. Plus one support from me!