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about the reward in Operation Crimson Hammer

65 replies [Last post]
Sat, 03/03/2012 - 16:46
Kon-Ron's picture
Kon-Ron

First I wanna say the DLC is great and well implemented at a fair price, not like the issue with the shadow lair... making the players unlock boxes spending a lot of energy to use the key only one time... and later putting the key on sale at a high CE cost

be able to buy the content and use it any amount of times is great and makes me want to buy more content (instead of see the game like a p2p for each run).

-> Now for the main purpose of the post..
this is not a suggestion, i wanna ask to the players if they have the same problem and if they feel if it´s ok increase the reward
(maybe this is only happening to me, can you guys tell me how much CR are you getting from the runs?)

the OCH is very entertaining (as a player bored of making vana runs most of any other thing) i found it very fun and challenging, but the reward in crowns is less compared to the vana runs;

in a normal vana run i got from 6000 cr to 8000 cr
in the OCH run´s i´m making 5000 cr or 6000

and the lack of tokens to get the weapons make it less rewarding, in vana we can get 30k cr selling the items making:
FSC x10 = 70000 cr + 30000 cr for seling the items =100000
OCH x10 = 50000 cr or 60000

so maybe this only happend to me, maybe not, maybe is intentional to make the players play the rest of the game with the ones without the dcl but if is unintentional or a error or intentional can OOO, fix it/improve it?
my sugestion is simple add tokens as a reward to get extra weapons (leave the weapons as a reward after the fist battle, thats nice) also this way now f2p can buy them in the AH and dont complain about unobtainable weapons´

i think the main problem is the treasure boxes... there are less in comparation to FSC

Sat, 03/03/2012 - 16:52
#1
Iron-Volvametal's picture
Iron-Volvametal
...

"First I wanna say the DCL-"

Whoa, whoa whoa. Stop. Fix it. Now.

Sat, 03/03/2012 - 16:54
#2
Demonicsothe's picture
Demonicsothe
Not sure if this is

Not sure if this is complaining about lack of cr in the expansion pack, or to suggest selling the new weapons on ah.

I don't mind the 2nd one. But the first one?
Increase cr gains for p2p? No. Just no.

Sat, 03/03/2012 - 16:58
#3
The-Rawrcake's picture
The-Rawrcake
Even if it was a

Even if it was a 100,000,000,000 crown gain in comparison to vana runs I could never spam OCH, my hand aches cause mortar killing

Sat, 03/03/2012 - 17:01
#4
Fluffyfoxxie's picture
Fluffyfoxxie
I was really hoping T3 of

I was really hoping T3 of Crimson Hammer would yield comparable crown gain to an FSC run per time spent - that way at least players can have a choice instead of running the same map over and over again. Could mix it up! alternate, or whatever. But, sadly, this is not the case. The cr gain for Crimson Hammer is pretty pitiful in comparison.

Sat, 03/03/2012 - 17:04
#5
Khamsin's picture
Khamsin
"my hand aches cause mortar

"my hand aches cause mortar killing"

Shadowmane stalkers are worse, at least for solo. Since it is percentage based when they drop their shield, in solo one combo knocks their shield away and then they're meat. In a group it is worse. Also, firepots weaken the mortars and cause them to drop their shield.

"The cr gain for Crimson Hammer is pretty pitiful in comparison."

6.5k vs 8k isn't that bad if you have an elevator pass. FSC rewards ~25% more sure, but having run FSC a billion times, it is nice to an alternative. Admittedly the gap could be closed a bit, maybe bring up the crown reward to about 7.2-7.6k, but FSC should be slightly better because if it isn't, then you're going to segment the community too much when the P2P players flock to farming OCH. Also, you don't have to boost for OCH whereas you still need to for FSC.

Sat, 03/03/2012 - 17:05
#6
Kon-Ron's picture
Kon-Ron
_

@Demonicsothe why not? the players who support the game deserve less than the players who don´t??
at last give the same CR and no tokens. but yeah I was making both suggestions

Sat, 03/03/2012 - 17:09
#7
Fluffyfoxxie's picture
Fluffyfoxxie
@ Khamsin It's a lot worse

@ Khamsin

It's a lot worse than that. You forget Vanaduke's tokens are worth exactly 1k each, if you spend them on the 5* gear and sell it to an NPC. So, realistically, a FSC run is worth between 11~12k cr per run.

OCH doesn't have boss tokens or anything of the like, the best you could do is unbind a mask and resell it, but, I don't think the market for the masks is really that big (since everyone is trying to do it, and gunslingers aren't that popular to play anyways), at least not enough to cover the massive 15k cr difference for 3 runs of each.

Sat, 03/03/2012 - 17:10
#8
Iron-Volvametal's picture
Iron-Volvametal
...

"the players who support the game deserve less than the players who don´t??"

I think having a Unique Hammer/Bomb/Levels/Boss is not a "Lesser" Reward.

Sat, 03/03/2012 - 17:12
#9
Tenbriastar's picture
Tenbriastar
There's something you forgot

There's something you forgot to consider, and it's why I think the Crown returns for CH are pretty good. From start to end, if you don't energy-revive at all, you'll be spending 50 energy to make it to the end. That means its minimum energy cost is 50 Energy. In the case of FSC, from Emberlight to the Core, the minimum cost would be 80 Energy, thus why the higher returns would be justified. Though I totally support the idea of tokens or maybe just extra mats in the same way Seerus' mask is crafted, so the rewards themselves could be made available to non-Steam F2P's.

EDIT: Of course the whole point is moot if you have an Elevator Pass, but still, it's running through 5 levels vs. 8.

Sat, 03/03/2012 - 17:14
#10
Fluffyfoxxie's picture
Fluffyfoxxie
@ Tenbristar That's a valid

@ Tenbristar

That's a valid point.

However, most people try to join a party in T3 in hopes of getting closer to FSC and not having to deal with the stages before terminal, in my experience, it's not uncommon to be put directly at the terminal, it happens quite often. Other times one becomes less lucky. So, I would not say that FSC always costs 80 energy from start to finish.

Sat, 03/03/2012 - 17:15
#11
Khamsin's picture
Khamsin
"You forget Vanaduke's tokens

"You forget Vanaduke's tokens are worth exactly 1k each, if you spend them on the 5* gear and sell it to an NPC. So, realistically, a FSC run is worth between 11~12k cr per run."

Touche. I knew about that, just kind of had a brain fart I suppose.

"In the case of FSC, from Emberlight to the Core, the minimum cost would be 80 Energy"

Boosting kind of throws a kink in that not to mention elevator pass.

Sat, 03/03/2012 - 18:09
#12
Kon-Ron's picture
Kon-Ron
-_-

@Fluffyfoxxie that is what i was trying to say alternate both runs to don´t get bored making vana
@Khamsin yeah if you have a pass isn´t that bad but in time 10 vana runs give you 100k and take some less time each run, but the OCH give you half of that or less than the fourth part in more time
@Ironskullkid i guess you dont have the dlc being usable in the future it give less than FSC
@Tenbriastar no when the t3 mision get implemented the players can do 4 or 5 levels to do all the run same happend to jk, now you dont have to do all the levels to get there (and most players go with their gilds to FCS in the floor 23)

Sat, 03/03/2012 - 17:24
#13
Shortnstubby's picture
Shortnstubby
@kon-ron its dlc not dcl I do

@kon-ron its dlc not dcl

I do agree I would like it to be more even payout as fsc, and would like to have a true reason to rerun it but once you have everything it really kinda seams pointless when in less time you can complete fsc and make more crowns/heat. Now also this could be a bug but on the boss level none of the mobs in the first room drop a single piece of heat or crowns, which is pretty bad imo..

Sat, 03/03/2012 - 17:33
#14
Iron-Volvametal's picture
Iron-Volvametal
...

It gives less, because of the Special Stuff that the P2P's get to Experience/Obtain, then the F2P's. It wouldn't be Fair to Give Super-Cool Stuff AND a Higher Pay-Out than F2P's. That would be like a Smack to their Face.

EDIT: Like this.

Sat, 03/03/2012 - 17:28
#15
Kon-Ron's picture
Kon-Ron
@Shortnstubby :B

@Shortnstubby :B sorry
@Ironskullkid like the shadow keys?

Sat, 03/03/2012 - 17:31
#16
Softhead's picture
Softhead
SL,

They could be bought for 1.8K ce. If you were playing with four people, you can do splitsies with 450 ce for each member of the party. Again, F2Ps can access the content, but in a harder way.

Sat, 03/03/2012 - 17:31
#17
Iron-Volvametal's picture
Iron-Volvametal
...

Shadow Keys can still be Obtained if you're F2P, just more Difficult.

Sat, 03/03/2012 - 17:31
#18
Fluffyfoxxie's picture
Fluffyfoxxie
@ Ironskullkid No-one is

@ Ironskullkid

No-one is asking for higher payout. We're asking for similar payout. Similar enough to where players could actively choose which run they'd like to do, and not feel like they're taking a major loss.

Sat, 03/03/2012 - 17:40
#19
Kon-Ron's picture
Kon-Ron
yeah the access to shadow

yeah the access to shadow lair was fixed because the comunity hate it, at the beginning the only way to obtain the s-key was unboxing a lot of boxes making us spend a ton of CE and the plan on that was make the players buy more CE

Sat, 03/03/2012 - 17:41
#20
Softhead's picture
Softhead
We know.

But why bring it up like it's happening now?

The weps are not unbindable apparently. Tokens would had been okay. The only way to get wep profit from OCH is to craft a seerus mask as they can be unbinded.

Sat, 03/03/2012 - 18:14
#21
Kon-Ron's picture
Kon-Ron
truth

@Atrumvindex yeah thats the worst part, the mask should be the mision reward to be wearable for the players who win the mision, and the weapons should be obtainable via tokens and not crafteable, make us to pay 800 CE for the mision reward and don't letting us to sell it, without spend more crowns is a bit unfair

Sat, 03/03/2012 - 18:10
#22
Iron-Volvametal's picture
Iron-Volvametal
Actually...

The Reason they made the Masks Unbindable & the Hammers/Bombs Mission Rewards, was to Benefit F2P Gunners. If it was the other way around, it would make it look like OOO hated Gunners a lot more, because only P2P's would get the Gunner Masks.

EDIT: Also, it would make T1 Lockdown much more Difficult, because everyone would just be Swinging their Hammers around with Little to No elemental Defense.

Sat, 03/03/2012 - 18:05
#23
Kon-Ron's picture
Kon-Ron
:V

the ctr on guns isn't the best thing the main use of the mask is make the tipical blitz charge in fsc, outside a medium ASI is better
the shadow bomb is more nedded for bombers than the yelm to gunners
and i say in the top, to give the items as a reward of the mision and make them obtainable from tokens

Sat, 03/03/2012 - 18:22
#24
Iron-Volvametal's picture
Iron-Volvametal
...

"so maybe this only happend to me, maybe not, maybe is intentional to make the players play the rest of the game with the ones without the dcl..."

Missed one.

Sat, 03/03/2012 - 18:38
#25
Kon-Ron's picture
Kon-Ron
lol :P

lol :P

Sat, 03/03/2012 - 18:44
#26
Heavy-Duty's picture
Heavy-Duty
...

Make Greavers appear, Mechaknights more often, and an occasional Trojan to amp up crown payout and toughness! So far, I've had 100% success on every run in T3 with Seerus with my buddies, although I'm dying most the time. Could it be a bit harder, too? xD

Sat, 03/03/2012 - 20:45
#27
Dirigible's picture
Dirigible
...

How many levels long is CH? I've gotten through what seems like a million, then ragequit. Around 10+, I presume?

Sat, 03/03/2012 - 20:49
#28
Iron-Volvametal's picture
Iron-Volvametal
@Dirigible

Really? 5 Levels. Why are you Rage-Quitting? Soloing?

Sat, 03/03/2012 - 21:03
#29
Iapnez's picture
Iapnez
There're 5 depths, but they

There're 5 depths, but they feel far longer and way more grueling than FSC, and that's mainly because zombies pale in comparison to how much more difficult gremlins are. Zombies are predictable. Gremlins... well, they hardly are. Sometimes I get thwackers that will try THREE spin attacks in a row and sometimes they just stand there like an idiot. Zombies? It's all the same. Slowly lumber toward the target shouting, "Braaaaaaaaains" and then they get whacked down because of their slow attacks. That and most of the rooms feel less cramped with zombies compared to gremlins because you can get away from zombies and regroup. Gremlins nip at your heels all day long. It's hard to find breathing room in CH. IMO, CH is far harder than FSC, though the boss is a little bit easier. There should be a higher payout due to the difficulty reward, but it shouldn't be more than a vana run's worth (if you include tokens). Just something to make running CH seem plausible instead of going to do FSC all day long.

Sat, 03/03/2012 - 21:10
#30
Thewach's picture
Thewach
Seerus masks?

You can actually sell the Seerus masks you craft for 4.5-6k CE since f2p players are unable to get it.

Sun, 03/04/2012 - 01:44
#31
Tom-Awsm's picture
Tom-Awsm
+1

I support this thread. And now some comments to previous posters:

- I have also had 100% success rate on all OCH runs with almost no deaths, had 1 or 2 at the boss before I was aware of his attacks.

- Gremlins are very easy IMO, just as predictable as zombies (though zombies are slower but also now have the new annoying ninja-leap).

- Payout should be AT LEAST the same as FSC, seeing as it's the same amount of levels and OCH takes a lot longer to complete.

- The new weapons are only rewarded once, so they can't really be used as a counterargument.

- Also, not that it matters much, but whoever said a full T3 FSC run has 8 levels: it's 9, 4 before FSC, 4 in FSC plus vana.

Sun, 03/04/2012 - 02:57
#32
Iapnez's picture
Iapnez
@Tom: "- Gremlins are very

@Tom: "- Gremlins are very easy IMO, just as predictable as zombies (though zombies are slower but also now have the new annoying ninja-leap)."

Thwackers, Demos, Menders, and Knockers are the easiest of the gremlins in my opinion.
(I'm horrible with the names so just go with me) The rocket ones are just plain annoying, but pretty easy.
The most difficult gremlin, in my honest opinion, is the ninjas. My reason is because they can death mark you and shave you down unless you are really careful with your shield and bombs.

I think the difficulty level on OCH is a bit higher not because the monsters overall aren't too hard, but when you get put in a party button room, you get tons of gremlins surrounding you and chasing you, or you get surrounded, try shield bumping, then have your shield smashed as you try and run frantically around the place with little room to breathe. Of course, that's why I always have either a haze bomb or my DR (Which I spent 40K CR on UV's to get Gremlin VH) so I can make things a bit more manageable. But yeah. Maybe I just need to learn to see the big picture more than focusing on the enemies closest to me. I'm not necessarily a newbie, but I'm still not that great.

The only problem with gremlins I have and their predictability is their random dodging or the thwacker's spin attack. I'll get used to it eventually, but it's still weirding me out a little.

Sun, 03/04/2012 - 03:48
#33
Asukalan's picture
Asukalan
Oh wow, so you get exclusive

Oh wow, so you get exclusive P2P only weapons which are OP in LD and are granting you ability that no other weapon has (pushing other players - afk problem solved), you get exclusive helmet which you can even sell for extra profit also you get extra prestige that in 'future' will be grant you additional benefits, you get acces to exclusive content that no other F2P without using steamcan acess, yet you complain about crowns income on those lvls?

Give a finger and they will take whole hand...

And as many of you noticed, gremlins are easy enemies so you want to get more money from easy enemies? Imo more logically would be getting more crowns from hard enemies.

Sun, 03/04/2012 - 06:28
#34
Dukeplatypus's picture
Dukeplatypus
Honestly, I don't find any of

Honestly, I don't find any of the gremlins so bad. I tried using the new bomb to take of them, but I guess aoe isn't my thing. I just use sentenza to take em out. Just aim in their general vicinity and they lose their cloak. Then proceed to pump them full of shadowsteel and shield when the stray one wants to do woodshop on you. Usually I end up taking no damage against 5 or so of them.

@asukalanforum
If you're going to complain about hoe OP some items are, just wait until they release a shadow sword for T1 LD. Then I might change my mind a bit about OOO. I don't know how OP the hammer is since I don't have another 5* elemental sword to compare (or any sword stronger than a snarble barb for that matter) but I just love using it BECAUSE it's so reckless. It's a staunch, fun change of pace from my usual careful gunning down of mobs and using the occasional blitz. Yeah you will charge headfirst into traps and explosives, but IMO that part of the fun of it. The bomb, eh it's not my thing. I can plonk one down every now and then but I tend to leave the DPS to those who can use it better. But I can say that I do more damage with Sentenza 90% of the time against a group of 1+ mobs, so I wouldn't call the bomb OP, but a unique shadow bomb that doesn't seem to want to work on mini jellies.

Sun, 03/04/2012 - 06:50
#35
Skenderbeu's picture
Skenderbeu
How do you sell the weapons

How do you sell the weapons now, that Kozma is the supply depot? Or can you sell the stuff to Basil?

Sun, 03/04/2012 - 07:02
#36
Asukalan's picture
Asukalan
Baazar, green guy Vatel. I

Baazar, green guy Vatel. I usually sell stuff to him.

Sun, 03/04/2012 - 07:09
#37
Juances's picture
Juances
~

^
Can people be that ignorant?

I don't want to live on this planet anymore.

Sun, 03/04/2012 - 07:40
#38
Qwao's picture
Qwao
@Skenderbeu

Seriously =.= Changing the topic hurr.
Just give them to basil... ricasso...vatel.. whoever deals with crowns...

@OP
For being FTP I have not much say. I can hardly care for new content (coming from someone who never tried SL :P), and I won't really bother with that mask (although it looks like most blitzers should use it in FSC), but I'll say the hammer and bomb is more than enough. Full elemental sword that behaves unlike any other (dat dash ._.)? A shadow bomb that DPS unlike any other, and rips JK apart in less than 40 seconds? That's the ONLY thing I don't like about Expansion.
While I guess it won't harm increasing cr profit... You all get access to 2 powerful weapons, can craft a helm which has good benefits (and the defense and resist of the 1* helm? T1 LD anyone?) AND get new content which FTPs without steam can never get to experience. If you don't like it why not go use your hammer and start smashing zombies in FSC? And if you have a pass, why should you care so much for profit?

Sun, 03/04/2012 - 09:25
#39
Skenderbeu's picture
Skenderbeu
Im sorry I just didn't know

Im sorry I just didn't know were to sell them.

Sun, 03/04/2012 - 12:08
#40
Kon-Ron's picture
Kon-Ron
>_<

@Asukalanforum I see you read and understand whatever you want, i was suggesting also make the weapons obtaneable via tokens, to sell them or unbind them and sell them to other players this way all the f2p can get the weapons

i'm gonna make the post in the suggestions forum later, ty guys, also the last question. each time we do the mision we win more prestige?

Sun, 03/04/2012 - 12:11
#41
Demonicsothe's picture
Demonicsothe
Rank missions? No. There was

Rank missions? No. There was some sort of a bug with the 2-1 missions, I think, that allowed people to farm prestige from. Should be fixed, though.

Prestige missions are the ones for prestige, after completing all rank missions.

Sun, 03/04/2012 - 12:45
#42
Blackskies
A Few Points

@Asukalanforum What he said.... do you WANT to start giving P2P players larger and larger advantages over F2P players? That starts a trend in the wrong direction for the game and for your wallets. You have a large enough advantage as is assuming they don't make the new gear F2P available at some point (which I think would be a mistake - AKA they should). If at some time they do make the new gear available to F2P then we can talk. Until then... yeah right.

@Ron-Kon for resale via tokens and unbinding? talk about a HUGE source of income for P2P well at least at first. Do you have any idea how expensive they'd be? They wouldn't exactly be accessible to F2P players. At first sure people would shell out the big bucks but it's likely there wouldn't be enough players that would pay that much for them, and they'd soon become unprofitable to sell so people would stop selling them. This would render them as inaccessible to F2P as they were to begin with. In short that's not the right answer.

Sun, 03/04/2012 - 13:49
#43
Kon-Ron's picture
Kon-Ron
@Blackskies -Fluffyfoxxie-

@Blackskies
-Fluffyfoxxie- sayd "I was really hoping T3 of Crimson Hammer would yield comparable crown gain to an FSC run per time spent - that way at least players can have a choice instead of running the same map over and over again. Could mix it up! alternate, or whatever. But, sadly, this is not the case. The cr gain for Crimson Hammer is pretty pitiful in comparison."

and "You forget Vanaduke's tokens are worth exactly 1k each, if you spend them on the 5* gear and sell it to an NPC. So, realistically, a FSC run is worth between 11~12k cr per run.
OCH doesn't have boss tokens or anything of the like, the best you could do is unbind a mask and resell it, but, I don't think the market for the masks is really that big (since everyone is trying to do it, and gunslingers aren't that popular to play anyways), at least not enough to cover the massive 15k cr difference for 3 runs of each."

I never say the p2p players deserve more reward than f2p in FSC, in FSC f2p can get 12k (counting the tokens) but in OCH the p2p get half of that, I was not saying implement tokens and more cr reward, I was suggesting one or the other, not both. anyway the idea to be more clear was, gain 6k or 7k instead of 5k or 6k like now. giving only tokens it can be solved with the plus to let the f2p obtain the weapons in the same way they obtain a shadow key, with a week of play (okey a bit more but still)
and the market for the weapons should work better than the market of the yelm, it cost 800 CE to create it and 4000 to Unbind it making the seller spend 12k to sell it making it cost more than 78000k cr (to recuperate the cr) to the f2p. spending 4000 to Unbind the weapons obtained with tokens made them able to sell the item at a lower price (26000k cr) making the f2p obtain the weapons more easy
78>26
(I´m making the numbers with 6500 cr x 100CE)

Sun, 03/04/2012 - 13:58
#44
Juances's picture
Juances
~

The price to buy one weapon would be already 3 times higher than converting to steam and buy a pack from a friend.

You gotta be desperate or hate steam A LOT to fall for that.

Sun, 03/04/2012 - 15:32
#45
Blackskies
@Ron-Kon

Somehow I doubt that they'd go for anywhere near 26 k cr (although I'm not sure what * level you're referring to here). Of course if you really mean 26000 k cr I'd hardly call that accessible. I mean seriously... ? -.-

Edit: @DemonSothe I was thinking more expensive not less... but yeah if somehow they went for 26k that'd be fairly doable. I just don't see it happening.

Sun, 03/04/2012 - 15:01
#46
Demonicsothe's picture
Demonicsothe
26k cr is actually very

26k cr is actually very doable, even if you can only farm rjp. It's just barely over the price of a 5* recipe.

Sun, 03/04/2012 - 18:49
#47
Kon-Ron's picture
Kon-Ron
:|

@Juances -I don´t know the matter with buying the dlc outside steam, apparently if you purchase it or any other pack in the game and you dont have steam, the game open your browser in the page were you can put the metod to pay for it

@Black*kiss -the price of the weapons from OCH in the AH should be less of the price of any yelm or armor done in shadow lair or less... since the shadow lair stuff is crafted instead of traded with tokens, i was making the math without checking that prices, it can be the same price of a fang of vog..

it cost only time to the f2p get the cr to buy the weapons in the AH

Sun, 03/04/2012 - 19:29
#48
Iron-Volvametal's picture
Iron-Volvametal
...

"@Black*kiss"

Where'd you get Black-Kiss from Blackskies?

Sun, 03/04/2012 - 20:15
#49
Fehzor's picture
Fehzor
The DLC should pay less than

The DLC should pay less than FSC. Its good balancing.

Sun, 03/04/2012 - 20:54
#50
Kon-Ron's picture
Kon-Ron
´o_o`

@Fehzor why?

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