RSS is a Complete Joke Now. (Videos Inside)

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Portrait de Lizzi
Lizzi

As a long time bomber, I fell in love with the RSS rather slowly. It was a sort of acquired taste, if you want to put it that way. But once I was hooked, I couldn't be without this weapon.

I took it everywhere. I took it on my weekly Gauntlet runs. I took it to FSC. I took it to any Clockworks-based level. I even combined it with my lolzy Electron Vortex to annoy the crap out of the Skolvers in Lockdown. I slowly began to learn how to kite Trojans over the blast of the bomb. I took down lumbers, turrets, even wheel machines. I took down anything that dared stand in my way (except maybe Gremlins, but that's what I had my DBB for!) I befriended many other bombers, and I learned many tips and tricks to advance through levels.

I even saw some bombers take down Vanaduke with this beloved treasure.

When I heard about the upcoming changes that might possibly nerf this bomb, I quickly made an attempt to replicate what I saw, but only solo. And with only bombs. I eventually ditched my Shivermist Buster on most of the FSC runs I went on, as my party members relied less on my support and more on my action.

After many, many boss battles, this was the closest recorded run that I got to beating Vanaduke.

But I never got a deathless run.

And after the bomb patch, I wasn’t sure if I ever would.

Right after the update, I took my ISB that I made several weeks ago and decided to try its new mechanics in a solo run through the RJP. It worked okay. The damage output wasn’t the best, and the unpredictable knockback almost got me killed on several occasions. However, it was fun and effective to bounce mobs around using the knockback. I struggled a bit getting to the boss, as the shock was becoming problematic on the huge crowd of slimes and limited my mobility to move through the crowd. The run ended with both the Jelly King and I dead. So I headed up.

After recovering from my initial doubt, I decided I would give RSS a shot, again. In FSC. I crafted the 4* Crystal variant of the shard bombs and decided to take it to FSC to get it heated.

...Never had I felt so useless in a party. With the unpredictable knockback and low damage output, I felt like more of a hindrance than a real party member. Even the elemental variant couldn’t get over 200 damage per hit. I had never felt this way in the past when RSS could actually eliminate the slags effectively. And I suddenly remembered why ISB was so effective: I was using a 4* bomb in T2.

I headed up after the first floor, feeling a bit shaken. Shaken that THIS was where my once-beloved RSS was heading. The whole career of bombing was pretty much headed downhill.

I decided to give the shard bombs one last chance. At Vanaduke himself.

So I got an invite from a friend who was at d27, went solo on d28 (grrr, didn’t get pills), and decided to test how well the new RSS could kick Vana’s royal butt. I mean, the bomb is pure piercing now, so it should do more damage.

Right?

RIGHT?

...Well, it didn’t.

This video shows a few things: how horribly stun works in PvE, and how... buggy the RSS and other shard bombs are. Not to mention the crappy damage output. All of these NEED to be fixed.

As you could see at 2:18, I get hit by an invisible mace that came about 5 seconds before Vana was supposed to attack me. There were other various bugs with the stun throughout the video, but I wasn't caught in the brunt of those. Might as well replace the stun on the RSS with fire while stun gets worked on. :s

Vana's fat body absorbs half of the shards that come out, making the risk/reward factor for the 1st, 3rd, and 5th stages significantly decrease in the reward department. Why these shards just got eaten up without doing anything, I'm not sure. But as I read before in another forum topic regarding RSS, Doctorspacebar mentioned something along the lines of "making the shards keep their velocity when hitting a wall/enemy and not just disappear". This is a great idea that I would support 100%.

Another huge issue was the uber-nerfed damage.

Oh yes, speaking of the damage. The original RSS did 237 per shard on Vanaduke with just VH damage (274 with Max). The initial blast from the new RSS does 95 damage on initial blast and 118 on shards. The catch? THAT was with MAX damage. And it STILL can't outdamage ONE shard from the previous RSS. Seerusly, OOO?

So let's say that with the situation on the old RSS, with max damage, you get 3 shards to hit Vana each time. That's 274 x 3 = 822 damage per explosion. Now with the new RSS, you have to somehow hit Vana with 7 of the shards or the initial blast + 6 shards to get even close to the original damage of RSS. However, this hypothetical situation is made impossible by the fact that half the shards are eaten up and the other half don't even hit him!

What, are bombers not allowed to be on the front lines when fighting Vanaduke? Are we only supposed to use a Shivermist and let everyone else do the work? I don't know about everyone else, but I don't look forward to being condemned to a life of just being the weak-link support.

Sure, the RSS is only 4*, but I’m not really having much hope for the 5* SSS or the 5* Splinter Bomb.

The old RSS was NOT overpowered.

Because an overpowered gun being able to solo Vanaduke in 1:27 mins is totally alright.

Or a great sworder being able to solo Vanaduke in 2:43 doesn't make us bombers look gimped.

Bottom line, RSS sucks. Sad to say, I'm never bringing it to FSC again until the issues with the disappearing shards, low damage, and buggy stun get fixed.

I went for some Lockdown a while later. And I was quite disappointed. I usually averaged about 12k with my arsenal of bombs, the most important damage dealer being RSS. (Well, if more people were guardians in Lockdown, I guess Nitro or DBB would be much more effective. But of course there are Skolver strikers and gunners everywhere.)

Anyway, I did a couple of rounds of Lockdown with my new ISB and RSS. The match lasted about 6 mins, and BAM. 4k damage. Thinking maybe it was a fluke, I went for another round. 5k. But this time I didn't cap anything. As I went for a couple more rounds, my damage lessened as people easily outsmarted the RSS and ISB. It was almost depressing to slowly watch bombers become only something to defend bases and take apart groups of guardians. No longer were we viable offensive damage dealers.

Please OOO, consider what you're doing to bombers by taking away the original RSS.

Else I'm going to upload more videos on how the shard bombs are easily outclassed by everything else. :)

I'll be waiting
~ Lizzi

Portrait de Zeddy
Zeddy
Never forget

That first video was beautiful. A powerful reminder of what we lost yesterday.

Portrait de Pawn
Pawn
THank you Lizzi.

A sad day for bombers. I had low expectations for the new shard bomb, and was still disappointed. My brother paid 25k+ ce for a DBB ctr vh, and 25k+ ce for an RSS ctr vh as his elemental bomb. BOOM!!! 3 wks later he is the proud owner of 2 ctr vh pierce bombs. Um...WHAT @$$#@ Ok, that was a tangent. Still, it makes no sense they changed our elem bombs to pierce, and made a "NEW elem bomb" in the same line of bomb that they stole the elem bomb from us.

Well, all that aside. RSS was my favorite bomb, my favorite weapon. The idea that it functioned as a gun and needed to be changed was idiotic. 1) Good bombers use it as a bomb, catching enemies in the "blast" of it. 2) if there was a gun that shot 1 bullet of RSS shard and took as long to reload as it does to place bombs, it would be the most useless gun on the game.

Anytime anyone says it was OP i'm flabbergasted. So it's Ok that 20% of guns, and 50% of swords are OP, but some yahoo is crybabying about a bomb that can ALMOST keep up with guns and swords. Ridiculous.

Please OOO, consider what you are doing to bombers by taking away the original RSS.

I'll be waiting
~pawn

Portrait de Xylka-Mkii
Xylka-Mkii
Wow...

Wow... just......WOOOOOW...

+1 Pawn. I was talking to my friend Kanoka about the same things today IRL, but after seeing this video...

wow...

Portrait de Pokenuevo
Pokenuevo

The shard bombs aren't damage bombs... In general bombers are a more supportive role, unless you're willing to wait it out. If you're a bomber/gunner or bomber/swordsman mix, then the bombs are a useful tool. However, swords and guns are meant to be the main damage dealers (whether you agree or disagree). Now I know I'll get shouted at, probably something along the lines of "Bombers should be able to do just as much damage!" However, that's not the intended purpose, and that is why the RSS was changed.

Portrait de Rommil
Rommil
Thank you Lizzi

Great videos. I didn't even know one could be so effective with just the RSS against Vana.

Its truly mind blowing that they did this. Despite 90% of all feedback saying, no shouting: NO NO NO NO NO NO NO.
I just cannot wrap my mind around why they'd move forward this. Sure, the old RSS wasn't what they had envisioned, but penicillin was discovered by accident. The scientific community didn't scrap it, as it wasn't the use they intended it for.

When serendipity shines on you, smile back and consider yourself lucky.

@poke
I see your point, i do. But in what way does it hurt anyone for a bomber to have ONE SINGLE OPTION for being a damage dealer? It makes the game better. The game is better if a bomber can be a bomber and play solo, play in groups, play in PvP and be a damage dealer. its more fun, its better for bombers, and no worse for gunners/sworders.

The idea that bombers are support is a strawman argument. The game is no worse for sworders and gunners if bombers are legitimate. The game is better for bombers if they are legitmate weapons.

Lastly, i have said it once before and i'll say it again. The most devastating damage dealing weapon on the face of the earth is a bomb. The Atom bomb.

No-Thanks
chill pill?

i think both sides exaggerate alot

-there was never the need to change rss
-the new rss is totally ok as well

stun should be fixed badly that 1 does deserve alot of rage

but for now im just happy about new bombs and bab radius

sry to have interrupted the drama queen session with some common sense, pls proceed

Portrait de Trying
Trying

Bombs were never made for single target DPS

Portrait de Stingz
Stingz
The overall problem

Summary of the problems:
OOO knew clearly that no players wanted to change the RSS line, yet they still did.
Knew in testing that the bombs still needed to be buffed, yet they did nothing.
OOO could have left the RSS line pierce/elemental, yet it had to be changed to pure pierce.

The worst of it all, the original RSS owners are stuck with a no say in what damage type they want.
Leaving them with a terrible waste of space and CE.

Seriously how is elemental/pierce any different than pure piercing on fiends!
Especially with the diminishing returns effect in play.

Portrait de Rommil
Rommil
@no thanks

i don't like the new bomb as well, but whatever. i'll be fine with it.

What i'm not fine with is them taking my main bomb for constructs and undead and making it pure piercing, then simultaneously introducing a new bomb of the same type that does my old elem damage. I didn't pay out the nose for a vh ctr peirce only RSS. I paid out the nose for a VH CTR elem RSS. And now i'm SOL.

its no different then if they patched the DA to be pure pierce and said but here is sublime defender, it does pure elem damage.
everyone with a DA would be looking at their DA +FF load out saying WTF?!?!?

Portrait de Orangeo
Orangeo
I quit when I saw that new

I quit when I saw that new RSS. Decided to come back to the fourms for a day.

OOO, the community keeps me here, if anything. Not you. That's a problem.

Portrait de Eltia
Eltia
Nice video

This really sums everything up. So Nick, are you watching this?

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Grandtheftgnome
@Stingz

And to top it off our "compensation" was nowhere near equivalent AND given to EVERYONE. This is why i find the situation OFFENSIVE.

Portrait de Lskyx
Lskyx
You got me

I never took the time to notice how much skill it actually took to be a bomber. This thread has finally shown me that. (with those impressive video's, especially Quotes)

And from knowing that, I conclude that this patch is very unfair. Swordies and Gunners have there "OP" weapons, (Blitz and Hammer) but now that shards have been changed, bombers do not. Bombers can no longer gain the pride that swordies and gunners get :/ You gatta make your game fun for everyone, guys!

Realize how hard it would be for OOO to say "woops, nvm, ok lets change those bombs back". That would make them look pitiful... So someone needs to think of something ASAP.

(Note: Im not even a bomber. Dont need to be one to realize this patch just isnt right.) <_<

Portrait de Stelli
Stelli
@rommil #9

So true hahaha

Portrait de Stelli
Stelli
@rommil #9

So true hahaha

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Capt-Chopper
Ima stun you!

Why use a bomb when the same star level sword/gun gets the job done while having an actual standard attack?

Even in a crowd situation a brandish charge attack outclasses the shard bombs because it does 5 strong explosions with strong status along with it, archeron doesn't do a status but the charge slash+5 explosions can obliterate a group of slimes pretty easily. No one also mentions Alchermizers oneshotting things with clipping the bullets into targets with its charge yet they call RSS OP.

Portrait de Roarr
Roarr
ehhh

I dont think we have enough fuss to have OOO to bring back the old rss or change the current rss one back to elemental/pierce. Radiant always seems more towards elemental than the splinter, which sounds more piercing to me, but o well.

~vive la rss

Portrait de Doctorspacebar
Doctorspacebar
*salutes Lizzi*

Ah, I remember the times we had in LD, syncing Nitronomes to keep the Skolver Zombies off. Oh, how they feared us.

Is this evil their doing?

I'm thinking of making a thread that dares OOO to respond to our feedback. It may be our only chance.

And if Nick or any of the other developers is reading this, let me be the first to tell you: We'll forgive you, at least I will, if you just admit you messed up, or even acknowledged our disapproval. Heck, we'd be happy if you defended your position, anything's better than this silence.

Not your intention to nerf the bomb? Riiiiiiight. I think Lizzi's footage speaks for itself.

Portrait de Stingz
Stingz
@Roarr

4 pages of petition in the "Suggestions" forums, I think that enough noize!

http://forums.spiralknights.com/en/node/58425

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Fallconn
FALCON PUNCH!

Now my brother is a PVE Bomber, Now I've played as him before with his bombs and crap and I died as soon as FSC started, So to you people who think RSS was a "spam to win" weapon, You're must've looked in the wrong direction, Because the bomb takes skill, precision, and lots and lots of timing. This bomb was by no means "Easy" to use, Although yes it did do alot of damage up close, But hey, That's what its for. Some of you are saying "Bombs aren't meant to shoot projectiles at a long distance." Oh really? Well what about swords? I can certainly name a few: http://wiki.spiralknights.com/Hot_Edge http://wiki.spiralknights.com/Static_Edge http://wiki.spiralknights.com/Brandish http://wiki.spiralknights.com/Snarble_Barb http://wiki.spiralknights.com/Spur http://wiki.spiralknights.com/Sealed_Sword, The upgrades to all of these shoot "bullets". Now if your one of those people who say: "It does to much damage." Well, What about the Warmaster rocket hammer? That does an absurd amount of damage, What about the Final Flourish? Gran Faust? Divine avenger? all the brandish lines? What about those? Gonna nerf those also OOO? HUH!? HUH!!?!?!??!?!?!

Portrait de Liu-Kon
Liu-Kon
same...ty lizzy

ok im not a...like bomb troller much less use bombs what so ever...and yes it is annoying getting blown to bits with the RSS in pvp b4 the update but i just had to live with it...i mean it was pvp and i just wasnt crazy enough to be a good enough pvper... but i do have to say...i did get a new shard bomb after the update (normal dmg) and i tried to go t2 arena with it cuz i recently crafted the 3*...and it was weak...i could have finished everything with a brandish or a cutter faster thn tht bomb... and another thing...OOO really did mess up everything...imean the only bombs i have right now is Voltaic tempest which is good for fsc not vana...but still...if i did have the radient sunshards...i really would like to try and solo vana...but still...my goodness OOO did u really have to meep the bomb like tht??...but i will agree with the suggestion of the shards not dissapearing is a great idea...but come on...y did you guys (OOO) have to mess with the bomb most bombers love...i mean...i do realise tht it messed up the bomber lines...but really...tht bomb isnt over powered at all...and i do find it funny sometimes how i die by a RSS in pvp from such a distance but thts just the bomb...like i said...im not a crazy bomber but just make the bombs back to normal or where the shards r more like the original crystal bombs...or maybe just more power...besides...bombers...they really shud be more offence thn defence...just saying...

Portrait de Sir-Alfred
Sir-Alfred
Truth

The GM's and those who changed the RSS are all swordsman and gunners >_>

In all seerusness, I was just about to craft a RSS, but after seeing your video, I've decided against it, and thank you for saving me from wasting ce in making a useless bomb!

Time to go sell my 3* version, since there is no point in crafting any higher =(

Mrtechnodragon
+1

Tis a sad day for bombers every where *a single tear roles down*

Mrtechnodragon =^,..,^=

Portrait de Arctifice
Arctifice
Qwote QUIT because of this

Qwote QUIT because of this update.

And I plan on doing so, too.

Developers have taken a perfectly fine, if not quirky, component of a bomber's arsenal, the one item that gave them actual teeth in a fight, and replaced it with some hideous weapon lines that carries only the name. These new boof mbs are okay, subpar at worst, but replacing one of the most beloved cornerstones of a bomber's arsenal has gone too far. There better be a surrogate replacement bomb with the same effects as the old one, but other than that, no amount of promos will refill the playerbase when you've gone and punched holes in the bottom.

Portrait de Rommil
Rommil
i'm really wondering

OOO sees the entire front page is awash in 95% i hate this posts. with a few 5% contrarians (none of whom have ever used a bomb) saying, sure its okay.

Does OOO really look at this and jsut say "whatever, who cares about the players. we want it this way." i mean, i'm in sales for a living. if 95% of my costumers said "oh rommil, i hate this new sales tactic u are using, i'm thinking about locking the door and never letting you in again" i wouldnt be all "oh, its okay. its better this way, you'll see."

Portrait de Dorael
Dorael
95% suck

95% of the forum posters is not 95% of the player-base. 95% of the forum posters isn't even 95% of the forum users (not even close). 95% of people also do not know how to make a good game. God I wish 95% of the time someone posted or made a game it was something worthwhile.

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Eltia
@Sir-Alfred

That's exactly my thought. The people involved in designing or testing the new RSS are not full time bombers. They are looking in the direction of "hey that's what bombs should be like, therefore bombers should love my design".

NOPE.JPG

Matter of fact is, bombers attract enmity much easier and quicker than the other two professions due to the AoE nature of our bombs. RSS in PvE serves as our "Swiss Army Knife". You take that away, we are forced to carry a gun (which wasted one of our bomb slots) so that we could hit switches or to give ourselves some breathing room in those sticky situation.

The developers overlooked this very real, practical application of the old RSS. Now full time bombers effectively lose 25% proficiency thanks to this patch. Fair? My foot it is!

Portrait de Liu-Kon
Liu-Kon
@ doctorspacebar

lol doc...i dont think daring OOO will help much...they might just cancel ur accout xD

Portrait de Tenkii
Tenkii
#16

"Why use a bomb when the same star level sword/gun gets the job done while having an actual standard attack?"

I'd hate to bring a 4* weapon to a Vana run, expecting to keep up with everyone else.

I'm not going to claim that RSS was an OP bomb based off PVP, but am I right in saying that the old RSS was too powerful for a 4*?

I'm not really contending Lizzi's complaints, but I really haven't seen any relevant numbers for any of the 5* bombs.
:|

Portrait de Lizzi
Lizzi

Thanks everyone for your positive feedback. Let this be known to OOO what they're doing.

@Doc, Yeah, those were the times. Trolling endlessly with Nitro and RSS.... Now we're just reduced to picking apart groups of guardians with Nitro/DBB or making "KEEP OFF" zones on bases with haze. No real option to fight back against gunners or strikers. And yeah, what's with this "It is not our intention to nerf the bombs." The damage numbers speak for themselves. In order for the new RSS to come even close, it would have to perform an impossible feat of hitting an enemy with 5 or more spread-out shards. Of course, even if the shards were closer together, the disappearing shards still make this impossible.
And if you'll allow me, I'd like to join your thread. Or you could use this one as the answering thread and I'll just edit the OP.

@Sir-Alfred No problem. But I would suggest holding onto that bomb for now. Who knows, maybe they might revert it... :/

@Arctifice Wait WHAT?? Qwote quit??!
....god damn, I feel even sadder now than after the events following the update. He taught me half of what I know about FSC bombing.... not that it's going to be useful anymore... :s
This is what OOO has come down to.... I'm no paying player with anything really to give to or take from OOO, so I think I'll stick around a bit longer and continue my protest. I'll record some more videos later tonight to show just how bad RSS is. Other than that, I don't think I'll be using RSS ever again.

@Seiran I have no interest in wasting 800 ce on something I'll never use again. But consider the fact that I brought that 4* RSS, fully heated, maxed out damage, and yet Vana was still able to take it pretty well. The RSS is horribly underpowered.

Portrait de Liu-Kon
Liu-Kon
@ seiran

oh shut up seiran...i mean i dont use the RSS or any crystal bomb...i admit it i do like the new crystal bombs but just thinking medical wise...the crystal bombs r very segier inducing (how ever u spell it)...cuz all the flashes...and i did get kinda motion sick just using the regular normal dmg shard bomb ><...i mean i didnt get like (BARFF) sick just alittle uneasy...and yess OOO needs to fix or try to salvage this mess up they did.

Portrait de Liu-Kon
Liu-Kon
@ lizzi

im not a bomber much...i only have 2 bombs...the new 3* normal dmg bomb "super shard bomb" and voltaic tempest...but reading all these comments...and feedback to u...i really do understand what u mean...im more a sword/gun person...but just reading all ur feedback...i do understand what ur feeling...i mean this patch is kinda like if OOO took away the projectiles from the brandish series and the sealed swords and what ever other swords tht shoot progectiles...shoot if OOO takes tht away thn i might end up quitting SK myself...iv played for 2 years and iv enjoyed playing SK...(tho i didnt spend a lick of money for ce) i still have lots of 4* and a few 5* stuff...but still...if OOO nerfs my silent night blade...and make it weaker??...hell no im not gona play SK anymore...id rather look for another game to play...

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Tenkii
@5* request

Me asking for 5* numbers is just out of curiosity.

For all I know, the damage difference could be comparable to the difference between the 4* and 5* alchemer charges.

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Pokenuevo

"The people involved in designing or testing the new RSS are not full time bombers"
-This is merely an assumption. I know several bombers who tested the new RSS and other bombs. They all were at least semi-cool with it. However, you want objectivity when redesigning these bombs. You need to look at those who are full-time bombers and those who are not. Full-time bombers may have become too accustomed to the old RSS to provide the amount of objectivity needed, while those who aren't full-time bombers don't know 100% what pure bombers will go through.

"They are looking in the direction of ""hey that's what bombs should be like, therefore bombers should love my design""".
-Well, aren't bombs supposed to be bombs? As Trying posted in another thread, bombs are not meant for single target DPS. That's exactly what the RSS had become. Why not make the bombs the way they were intended to be? I understand it happened a bit late, but it's still an interesting change of pace. These new bombs are more utility based and not... 1-Shot Trojans... or hit the center of every player to 1-shot them in Lockdown. Had the old RSS never existed, bombers would love this new bomb (in my opinion). Obviously it's buggy and a little unbalanced, give OOO some time. It's one of those: "Don't expect everything you want in one day" moments. Lastly, and I'll say this again, bombs aren't meant to be spiking weapons. Even if you say "This should be the only spiking weapon", it really isn't used as a bomb. It's used a gun more than anything.

"RSS in PvE serves as our "Swiss Army Knife". You take that away, we are forced to carry a gun (which wasted one of our bomb slots) so that we could hit switches or to give ourselves some breathing room in those sticky situation."
-When have you not been able to hit a switch, only using bombs, RSS not included? If the switch is at a distance, you got the pot to throw at it. If it's nearby, just use your bomb. That really isn't an issue by taking away the old RSS. Breathing room? Nitronome gives so much knockback that breathing room isn't an issue. The old RSS was never a bomb to give breathing room anyways. Knockback does that, and that's what you have knockback-based weapons for. Also, you can use a gun for an easier time with switches if you wish. Mixing up weapon types is the best way to adventure. Why? You have a variety of styles to deal with several situations. For instance, you can have a Shivermist with a Heavy Sword for freeze+damage.

"Now full time bombers effectively lose 25% proficiency thanks to this patch."
-Where'd you get this number -_-' It's one weapon that a bomber could use, but didn't need to use.

I think most people are just mad to have their damage-based bomb gone. It's the only bomb that they could actually go for damage with, which is not the proper use of a bomb. I know it sounds like a generalization, but from what I see, it seems like the main complaint (aside from how OOO dealt with replacing the bombs).

~A mixed assailant that mixes up the use of swords, bombs, and guns into loadouts (So you don't question my integrity)

Portrait de Liu-Kon
Liu-Kon
URGH!! (im not a bomber)

HOLY SHET MAN!! just reading all of these posts makes me feel like a full time bomber!! OMG OOO needs to try and salvage this FAST!...now i want to be a bomber ><...just cuz this update and all the complaints i wish i was a bomber in the 1st place...so i can truly understand how u true bombers feel...but i do have really strong sympathy for u bombers...im sorry...

Portrait de Zeddy
Zeddy
@Lizzi

it would have to perform an impossible feat of hitting an enemy with 5 or more spread-out shards

It's worse than you think. Hitting an enemy with five shards isn't just seemingly difficult (indeed, pulling it consistently off with for example Jelly King should be child's play once they fix disappearing shards), it's... Well, let me just put a line break here to emphasize just how bad it is:

The bomb is hard-coded so that a single enemy can not be hit by more than three shards from the same charge.

Nick says it right there:

" With the exception of the initial explosion, only 3 shards may hit a single target from the same bomb. However, the same shard can hit multiple targets at once. This balances the shard bombs from clustering all of them on the same target at once, such as with large, boss monsters."

I didn't even know they could do that!

Portrait de Pokenuevo
Pokenuevo
Ninja, some food for thought:

Sympathy means that you know how they feel from experience -_-'
Anyways, why'd you want to become a bomber over this controversy? So you can argue for something you never even thought about probably until now?
How do you suggest OOO "salvages" this?
How do you feel like a full time bomber just by reading forum posts?

Portrait de Liu-Kon
Liu-Kon
WELL...for starters...

i can understand ppl...unlike some...(not u pokenuevo) but anyway...idk...my thoughts r complicated...sometimes to where i dont understand...well...whatever i guess idk what im tlking about ^^"

Portrait de Liu-Kon
Liu-Kon
BACK TO THE SUBJECT!!

OOO really did mess up the crystal bomb charge...i currently have the 3* super shard bomb (nrml dmg)...and it is way weaker thn the 2* blast bomb...really???...come on OOO...and the disappearing shards and little power the new bombs have?...come on...OOO can do better...

Portrait de Lizzi
Lizzi

@Zeddy

WHAAAT.

WHAT THE HELL.

....So this really is a nerf.

Seerusly, why do this. It's like throwing salt water onto a wound... I just... I can't... ugh....

That's it, I'm starting the thread with Doc ASAP.

Portrait de Stingz
Stingz
The new shard bombs

The new shard bombs definitely NEED MUCH MORE DAMAGE, to make up for the much smaller area-of-affect.
Or the only damage-based bombs worth crafting will be, (Once again) the Nitro and Dark Briar line of bombs.

Portrait de Pokenuevo
Pokenuevo

A simple increase in blast radius (for the shards) and damage boost will go a long way for this bomb. This was already suggested, and I assume it will be implemented soon.

Portrait de Wodanct
Wodanct
I said it once and I'll say

I said it once and I'll say it again.. this update was the most stupid thing Three Rings has done. (imo) The only people that could of possibly wanted this update were the ones directly gaining from it. A bomber only being able to do AoE damage is for any fools that have a limited mind. There are plenty of bombs in life that are meant for single objects. On top of that, if you want to play that card then any non-heavy sword needs to be changed to single DPS and unable to hit more than one target. DA, Gran Faust, Brandishes, and other swords alike need to have their charge attacks removed or changed into a realist sword swing. Any none rocket launcher or grenade launcher type gun needs to be changed to single dps and have their charge attacks changed also.

If bombers can't have single dps bombs, then swordies (unless heavy sword) and gunners should not be allowed to have weapons that can hit groups of enemies. Until this happens or Bombers get the old RSS back this is the only way to give bombers a purpose in this game anymore... besides shivermisting monsters for scrubby players.

On 2nd note I have now quit being a bomber and am considering selling all my bomber gear and removing every bomb from my arsenal.

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Liu-Kon
ok just another suggestion...

i noticed tht when i went to a t2 arena (note: arena after moorcroft/ 1st lvl of t2...)i used the super shard bomb (3*)in the arena and i died in the 1st room...(i was spike lagging horribly so cut me slack)...but still i noticed tht even tho the new bombs explode and send additional shards out...tht if you r running from the monsters and spamming the bomb the initial blast hits them...but i noticed tht if the monsters r still trying to follow u and they get in the center...they dont get hit...now just me speaking...tht doesnt exactly help much if the monsters keep ending up in the center after the initial blast goes off...y dont they make the new-old crystal bombs blast like what they nerfed it now o-o and then when the shards blow the shards shoot projectiles inward back to the center where the initial blast came from...kinda like a rewinded version of the ol crystal bomb charge...thn the monsters cought in the middle wont be missed and still get dmged...

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Liu-Kon
@ wodanct

umm thts alittle extream dont u think??...nitro and the DBB and some other bombs r still good...(just not as good as the old RSS cuz i kept getting killed in pvp by it)...but i dont think u shud sell all ur bomber gear...just hold onto it untill u know for certain tht (i think its ur favorite) the RSS wont be returned...dont sell any of ur bomber equipment.

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Doctorspacebar
@Wodanct:

If what Zeddy says is true, DBB, Nitro, Dark Ret, Hazes, and the good ol' Vortexes will be enough to keep you alive. They wouldn't dare touch DBB and Nitro.

And Lizzi, you go! It doesn't say anywhere in the Terms of Service that you can't make a thread asking OOO for a response. Just don't get too mad... definitely don't call them any names that are too bad, however much they're on your tongue. You can make it if you want- I'll make it later if not, but I just discovered Brawl in the Family and have LOADS of comics to catch up on. LOADS OF THEM.

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Stingz
Expanding on Wodanct's post (Edits: 2)

Bombs, by definition, are definitely not just "moderate-low damage, AoE fireworks".

They can also be small, high damage, concentrated blasts (Old RSS)
Area denial tools (Mist bombs)
Specialty effects (Graviton, Electron)
And (can be) good assets for DPS (Nitro,DBB)

It is quite clear what OOO stated about bombs, is very close-minded, as outlined above,
and it has rustled quite a whole lot of players jimmies. (Ex. all these rage threads)
Especially, + most importantly, the users of the former RSS line of shard bombs.

Also Kong, please use the edit button and cut down on the space taken up by multi-posting.

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Pokenuevo
@Wodanct Don't play the

@Wodanct Don't play the "Thing A is unfair, but look! Thing B is more unfair" Swords can hit more than one enemy at a time. Bombers take a risk when they decide to only use bombs. Bombs aren't designed to kill an enemy. They're designed to make killing it easier. Why? Bombs are bombs. AoE is the niche of bombs because they're the main weapon to do that. You can go into the whole Brandish/Alchemer debate, but that has nothing to do with this. The shard bombs were a gunning type of bomb. Those who used it to snipe, used it like a gun. Those who wanted to 1HKO Trojans, used it like a Blitz. Besides, with the new design, how do you expect more than 3 shards to hit one enemy? It is an AOE bomb, and that's what it's purpose was meant for, whether that is liked or not.

Oh, and if you were a full time bomber, one bomb shouldn't make you quit your playstyle completely.

@Ninja-Kong O.o What? I can't understand... If you're saying that you can't get the monsters to get hit by the shards' explosions, that's just a matter of planning where you want monsters to be at what time.

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Lizzi
Wait a minute, I just realized...

While I was recording the post-patch video, I remembered hearing the tell-tale tink of something hitting a shield/invincible enemy.

If you look at around 1:47 ish, there is the tink. While I was recording, I thought it was vana moving on to the second stage. It wasn't, but I didn't give much thought into that. Now I realize it was because I hit Vana with more than 3 shards.

From the looks of it, it seems like the tink canceled ALL the hits from the bomb, and not just letting a maximum of three hit.

Great, so now OOO decides to penalize bombers who try to use SKILL.

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Stingz
They really need to get rid

They really need to get rid of the single-target limits on the new bomb. (3 hits max, won't spawn shards, long fuse, poor damage)
They just flat-out nerfed the capabilities of the RSS into nothing.