Battle Sprite testing + changes

I have a few questions, none of them concerning battle sprites.
1. How much do orbs of alchemy and sparks of life cost?
2. How many orbs of alchemy are needed to craft a 1* item? 2*? 3*? etc..
3. How much do sparks of life cost?
4. Why did you remove health sharing revives?
5. What difficulty mode is on par with the difficulty we have right now? (I'm assuming "regular" or "medium")
6. Do I REALLY have to run around the WHOLE FREAKING MAP to grab my mats and crowns?
7. Why create equipment limits?
Elaboration:
"In conjunction with this change, and after much debate, we are removing health sharing revives. Our observations show that health sharing to revive downed party members ends up being detrimental to teams working to complete levels; diluting overall team health to the point of team members being repeatedly one-shotted in combat."
So instead of giving people a CHANCE to kill monsters, you're just gonna let them die? May I remind you that you can kill something and it may drop hearts, so people one be "one-shotted in combat". Why, oh my god, there's a freaking BATTLE SPRITE to make monsters drop hearts. why remove health sharing then? sounds like a money making scheme to me. "oh, no more free revives. if you die, use dat SPARK OF SHINING LIFE OMG :DDD"
"diluting overall team health"
Yes, it would be diluting it. However, your teammates cannot heal, move, attack, shield, or do ANYTHING while they are dead. I would rather have a party of 1hp (so we all have a chance to heal after we kill monsters, especially if they're enchanted by the heart attack buff thing) than have to solo with 4hp. (If I had 4hp I'd be one-shotted by nearly ANYTHING anyways)
"ends up being detrimental to teams working to complete levels"
TWOOOOOO, IS BETTER THAN ONEEEEEE.... and 4 is better than 3, which is better than 2, which is better than one.. Ever heard of teamwork?
"repeatedly one-shotted in combat."
oh, lets just give them 99999 health so they're NEVER going to die. that will NOT be detrimental to teams working to complete levels. The point of the game is to NOT GET HIT.
"after much debate"
can't I debate about it? human rights
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"We have also changed the way that loot is distributed. Loot will now be individually distributed to all players and never randomly assigned or split. Each player sees only their own loot on each level and must collect or ignore each piece. This includes vitapods.
This change means that there are zero reasons to NOT party with others. You’ll get the same amount of loot regardless of party size."
"Each player sees only their own loot on each level and must collect or ignore each piece. This includes vitapods."
no more "dividing and conquering" right? we should all stay in a group, since we have to each COLLECT OUR OWN FREAKIN LOOT. my crowns + heat would probably disappear by the time I get to the finished rooms in d25 FSC...
"zero reasons to NOT party with others"
All I see is no reason TO party with others. I have to run around the whole map and get my own loot anyways, why get more party members to increase the health of enemies? I can just 1 shot anything with my charge attacks anyways..
"You’ll get the same amount of loot regardless of party size"
yeah, except I have to run around the whole map...
--------
"One additional change to support this: going forward, players will have an equipment limit on their weapons and gear. Mission rank will prevent players from using gear deemed too powerful for their experience. For example, a 3* item would say, 'Requires Rank 5-1 to equip.'
This represents a significant change from the current way Spiral Knights works; however, we think it's in the best interests of the game in the long run to encourage players to feel like they've earned access to the weapons and gear they are using."
"Mission rank will prevent players from using gear deemed too powerful for their experience"
so what? I have to craft an entire arsenal of weapons for each star level? that's ridiculous. I'm not making a 2* set to help noobs in RJP. I guess I wont be socialising with any newbies any time soon. so much for a friendly environment. if I don't have a 2*-4* arsenal, I'll have to run in proto. pft, who cares if I spent thousands of ce to craft my 5* weapons, and who cares that the damage is lowered in the lower level tiers.
"feel like they've earned access to the weapons and gear they are using"
Sorry to burst your bubble. I actually HAVE earned access to the weapons and gear I am using. I crafted it, heated it, crafted it again, heated it again, crafted it again, and heated it again... Oh yeah, don't forget the endless grinding to get the cr and ce and mats needed to craft them.. again and again.
There are many questions needing to be answered. I await your response.
OOO, don't you dare ignore me
Edit: Please keep discussion about the Battle Sprite Testing in the appropriate feedback thread. Thank you!

OK, this was a bit vague, here's what I can glean from it.
People who are too low-level cannot use high-level stuff.
High level people CAN use high-level stuff.
That's what I think they were meaning by this.

I have a stark feeling that some of those changes will cause a much more critical backdraft than the new UI.

It seems like OOO only knows how to make their biggest supporters, veterans quit.
There is fair share of money grubbing greed seen in all these changes, but by FAR the worst is equipment limits. They claim it makes you more satisfied when you get your next equipment upgrade but what happens is making it more worthless in the end. They let you bring say... Proto gear to FSC, but you're not allowed to bring your Chaos set and DA to RJP. If there's less content you can use higher-level pieces on, that removes a portion of value from them. If we want a bigger challenge in terms of equipment, make it OPTIONAL and do not FORCE us to follow these limits.
Now for Orbs of Alchemy. All these seem to do is add needless confusion when it comes to crafting. Needless confusion is needless for a reason.
Sparks of Life: No more free revives because you only listen to dumb noobs that die a lot. OOO, you need to keep in mind that the people that are giving you most of your income are veteran players that want more than noob-influenced changes.

You guys should read up a bit more before assuming stuff.
The equipment limiter is based on your RANK, not the mission that you're doing. So if you're a vanguard, you can bring 5* equipment ANYWHERE. But you can't use 5* equipment if you're a Squire. That's what the equipment limiter means, NOT "NO 5* EQUIPMENT IN STRATUMS 1-4".

Because Veteran players has spent a lot of energy in the past years.
Btw how do we change fonts? @_@

@ Cyderiax
Thanks for the confirmation.
@ Night-Rove
"I heard you no longer need energy to craft and revive..."
You still have to buy those things with energy. But at least they can be found in drops.

I hope that those orbs and sparks have a hig drop rate higher than lock boxes and spacial mobs i want them to be common like they were
scrap metal, and, the coast of orbs to make an armor ist to hig ,if not you are just going full microsoft over there (to don't say another word)

how will I heat my armor faster now? buying a heat amp? NOOOOOOOOO. I dont wanna spend even MORE ce. I rather rev some noobs. oh wait I can't

"One additional change to support this: going forward, players will have an equipment limit on their weapons and gear. Mission rank will prevent players from using gear deemed too powerful for their experience. For example, a 3* item would say, 'Requires Rank 5-1 to equip.'
This represents a significant change from the current way Spiral Knights works; however, we think it's in the best interests of the game in the long run to encourage players to feel like they've earned access to the weapons and gear they are using."
And since I'm knight rank, I CANT WEAR MY ONLY GODDAM PIECE OF ARMOR
OOO, I was a supporter since May '11
I Stood strong against new UI, Unnecessary Nerfs, Dismal Dissensions, Bad ideas, Stupid Ideas, Boswick
But this, this, ohhhh boy. Now you've done it, If this part happens, I'm outta here, DONE, I'll leave Dead Snipes in the fountain, cause I WILL QUIT THIS GAME RIGHT HERE AND NOW if the Equipment limit by rank happens
Because I'm not Going to craft a new set of armor
Nor Roll my UVs on it again
Nor go through all the boring missions
Nor have any respect to any of you Developers (Except Eury)
BECAUSE THIS PART PISSES ME OFF.

OOO, what the hell are you thinking? -.-'

I dissent about OOO's plan to remove health sharing. That just disappoints me that they would do this. I'm kind of crying to be honest. They're not going to take anyone's feedback at all I bet. They did this for the user interface.
The loot options also kind of make me feel ripping my face off to use my organs to smash the keyboard down because this is too horrible to smash my face down with all my skin.

All of these seem like bad decisions. Let's recap, shall we?
Game Progression Rate (Storyline and Crafting): lowered from an already ridiculously slow pace.
Loot Drops: made inefficient for parties due to the separate loot.
Revives: same for single and multiplayer now, so why should I have to deal with the harder enemies that multiplayer brings?
Three Rings is encouraging solo play instead of a team effort, which is NOT how massively-MULTIPLAYER online games work.

First it was Navyfield, a MMO i played 1 year ago, i trainned my carrier pilots to lvl.100 to be able to operate tier 4 fighters(best fighters in the game), but SD internet( the devs ) decided to make the Tier 4 fighters only avilable to lvl.115 pilots as a patch,it (will de a 2 months grind before they reach lvl.15), i don't know what outcry it caused, but sure alot of carrier player complained about it. But I quit the game due to they killed my dream of air supremacy before it can even take off.
Second, it was realm of the madgod, a perma death 3rd person shooter, where u max ur character's stat and loot good weapons from bosses, sounds good right? UNTIL the game was taken over by KABAM, a shameless game development company who literally turned that game into pay to win (still fun, but all the premium stuff makes me sick). If u wanna know how exactly they ruined the game, you need to check their forum for urselves.
And now...after reaching vanguard, after surviving through the smoking ruins of FSC, reaching the core, crafting countless 5* armor. This, is how it is going to end?? Un-freaking-believable...OOO thanks for ruining the 3rd MMO i played! Great job!! *clap hands*

I enjoyed the test server. :|
But yeah, these decisions are.... FANTASTIC.

The sk peoples do say they take our opinions into account when making patches and stuff to they're updates... so maybe they will change some stuff back before the actual update. At least that's what I'm hoping for.

"One additional change to support this: going forward, players will have an equipment limit on their weapons and gear. Mission rank will prevent players from using gear deemed too powerful for their experience. For example, a 3* item would say, 'Requires Rank 5-1 to equip.'
This represents a significant change from the current way Spiral Knights works; however, we think it's in the best interests of the game in the long run to encourage players to feel like they've earned access to the weapons and gear they are using."
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Three Rings, Three Rings, Three Rings. If you want low-star players to not use WRH, DR and maybe even Seerus masks, LOCK the t3 mission until they have 4*/5* gear. Was it that hard?
Or at the VERY least, make currently bound items useable.

Aren't I glad I bought all those 5* recipes, ce and an elevator pass so I could spend my summer grinding for crns to craft all those recipes I bought. Aren't I glad I've been spending so much time making friends here, many of which I spend countless hours every week trying to convince to stay. What You didn't succeed in pushing away all your customers with that crappy UI you forced on us? I will not defend you this time. If you continue to ruin this game, I'm jumping to the attack OOO force. And guess what? All your unfair threats to ban me in-game for what happens on forum when (I know) others only get a forum suspension, I won't care. I won't want to be here. I won't tell my friends on others games to come here. Quite the opposite. I'll be out there on every other site telling them what I think about OOO and their sites. If you make Pat leave or any more of my friends leave...
Maybe I'll just tell my credit card company to do a charge back, as it is within the 30 days I am legally allowed to change my mind, and do like everyone else. Attack you on your own site, disrespect you and have a grande ol' time until you do ban me. You obviously don't like your customer's anyway.

Damn you devs,i just craft myself a full 5* set on my main(knight elite) and you came up with an equipment limitation?
Screw you!Now i cant equip all my weapon with vh asi,vh ctr. ><
Gonna rage quit and never coming back again!!
Because you guys don't deserve my money.
You have some very valid points, and I agree with all of them. Unfortunately, I have a strong belief that OOO will not only not answer, they'll avoid it like the plague. It seems that they only acknowledge feedback when it's complimenting them on something, won't require any effort at all on their part, or at completely random.