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Multiple Users Sharing One Computer?

7 replies [Last post]
Sun, 11/14/2010 - 15:16
Chronus

Alright so my brother tried to log on to his newly-created account and it gave him the error "You cannot create any more free accounts from this computer." Apparently the game (or server, I wouldn't know) logs which accounts have logged-on from a certain system and assumes that every account accessed from said system pertains to the same human being.

I was the first to log on to my own account from the computer (my computer), then my sister, but now my brother can't? I understand what the message is saying, but what I don't understand is how multiple players in the same house are supposed to play (on the same computer) if they can't even log on to their own account? I am not talking about all playing at once or playing from multiple accounts on the same computer, I'm talking about one person playing and logging off, then another at a different time, and so on.

Say a house has 3 kids but only one computer, for example. How are all 3 supposed to play? Luckily me and my siblings were able to get around this because we have multiple computers (it's not preferable but at least we can play). But is there a fair and efficient solution to this? If not, then how does one "remove" account access from a certain computer? Because my sister's is still "listed" on my computer, but she uses a different computer now and so it's pointless to waste that access slot on my computer. :/

Sun, 11/14/2010 - 23:36
#1
BehindCurtai
Legacy Username
Probably the easiest way is

Probably the easiest way is to send in 75 cents and change an account to paid.

The next way? YPP timed out the creation at 3 months. You could make any number of accounts you wanted, you could only make three accounts per machine per three months. If I recall correctly, the stated reason was to eliminate forage alts. Not only did it not do that, forage alts were eliminated with the forage puzzle, the changes to the floating system, the changes to where the foraging versus the sailing/selling took place, etc.

Frankly, I don't see any valid reason for restricting account creation.

"But someone can play the game without paying more". Yes. So?

High-end activity takes more than 100 energy. That's the item (game play) being sold. Not the introductory level stuff that is played on mist energy.

What if someone made a bunch of accounts, and built them all up to emberlight level, and "gold farms" a bunch of runs, none of which makes it to the core, but produce a large amount of crowns to then trade to one character, and toss at the exchange? Yea, that could be a problem.

What's the solution?

Frankly, I think the real problem isn't having tons of accounts or tons of characters.
I think the real problem is running tons of characters on one machine.

Limit mist recharge based on where the characters were run to spend it.

5 accounts running on one machine? They'll share that 100 mist per day recharge.

Play once a week? Drain all five accounts on a weekend, and then not touch the game until the next weekend? Then you've played 500 energy in a week. Someone else plays 700 energy in a week on one account. How is the 5 account multi-account user any worse than the single account daily player?

Mon, 11/15/2010 - 14:24
#2
Chronus
While I do not see exactly

While I do not see exactly who your reply is directed at, for the most part, I do get what you're saying. It's not very fair to block off users like this as the intentions could be completely innocent (as I mentioned), but is understandable in another sense. I'm not sure if there's any suitable solution to this. Say there's a 10-child family and each child has an account they play on with "gold farming" status. There's no way for the creators to (realistically) distinguish between this and one person with ten accounts; at least as far as I see. Basically I don't think there's any real 100% fair solution at the moment.

Also, are you saying that if an account has had a payment charged towards it, even of the smallest increment, it can be logged anywhere? I wasn't thinking the word "free" in the message was pertaining to this; but has it been confirmed that this is what it means? Now the more I think about it, the more sense it makes, and the more oblivious I feel, hah.

I'd say a mere $0.75 is worth it in that case, being as the game is free to begin with.

Thanks so far.

Mon, 11/15/2010 - 23:31
#3
BehindCurtai
Legacy Username
> Also, are you saying that

> Also, are you saying that if an account has had a payment charged towards it, even of the smallest increment, it can be logged anywhere?

In YPP, if you sent in a payment on an account, it was no longer considered a free account, and did not count against the creation limit for that computer. (The tracking is done by the server, not the client).

Tue, 11/16/2010 - 11:06
#4
Chronus
Ah okay, makes sense; I'll

Ah okay, makes sense; I'll probably do that sometime then.

Thanks for the info.

Thu, 06/02/2011 - 01:54
#5
cryptics
Legacy Username
Thanks...

Definitely worth the $0.75.

Fri, 06/03/2011 - 12:52
#6
Coranho
Legacy Username
And so it is.

My issue is that any other user on this computer can share my CE, as well as my ME. This is why characters and accounts *must* be separated, and given separate inventory and energy bars. Otherwise Three Rings will deal with alot of complaints due to family-stolen CE.

And while Three Rings would not have to refund that CE, any business (Ie: See, Mcdonalds, Walmart, Taco Bueno.) has done similar things to keep their customers happy at low cost to themselves, rather than lose those customers entirely, it's not about server-costs, it's about greed, Three Rings has always been this way.

Fri, 06/03/2011 - 16:36
#7
Dogrock's picture
Dogrock
CE should be unique to each

CE should be unique to each account as far as I know. Please note that separate knights on the same log in are not separate accounts.

I'll give this a quick test later tonight to verify the CE/account behavior.

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