http://www.reddit.com/r/gaming/comments/2ce2fh/good_guy_spiral_knights/
Please note Reddit's community is larger than the echo chamber that is the forums, so if you see a repeating tune, it might have actual backing.
http://www.reddit.com/r/gaming/comments/2ce2fh/good_guy_spiral_knights/
Please note Reddit's community is larger than the echo chamber that is the forums, so if you see a repeating tune, it might have actual backing.
@Zaffy-Laffy That is so true, and a shame -_-
I actually agree with most of those replies, in alot of MMOs the best armor looks pretty bad. But SK does a good job making 5* armor actually look like you want to wear it. I noticed forge was mentioned too, in all I don't really like it for 5* equipment. If you don't have a literal ton of Radiant Crystals, you are just going to have alot of half heated gear. I actually miss mist, I sometimes like to think how it would fit back in under the current system. Since I had an elevator pass back in the day, mist was pretty much a safety blanket of 100 energy.
I wish the SK community would have more calm and knowledgeable discussions like this Reddit one. .
It's funny. Just like the bad/short spiral knights reviews on steam/metacritic, I can tell exactly who hasn't played long enough to know what they're talking about. Especially that guy that says its "pay to win".
Wow...
This is actually quite encouraging. I should hang out on Reddit.
@Autofire: Join us! Join us! r/Spiralknights could always use some new members and posts!
I'd join the Reddit community if I didn't dislike the overall layout of the site. There are some interesting comments there and I almost got confused at one but it ended up talking about a completely different game.
A good amount of them there seemed to have been ex-players though ;P
There's so much mixed reaction talking about how it was "P2W" and how they didn't like it
...back when it was mist-based.
The objective opinion seems to be along the lines of "hey, it's not so P2W (or maybe more, P2P) anymore - you can progress by playing the core game anyway".
The person who says that the game is actually junk is wrong. they listed all the bad things about the game and none of the good things T_T. and besides, the game fixed most of the glitches so it is a lot better now.
@Galaxthekillrmech
>The person who says that the game is actually junk is wrong. they listed all the bad things about the game and none of the good things
What? Just because a person only mentions the bad side of something doesn't mean he's wrong. And what comment anyways? I don't see anyone being unreasonably negative about the game.
I'm just saying that he said the game was (the bad word for poop, plz don't hate me.)
and im just saying he what he said is not right.(maybe it is just an opinion DX.)
It bugs me how many people complained about mist. It's a FREE GAME, and 100 mist was enough for an entire day of play for me. I never once bought an elevator pass because I never felt like playing more than 10 whole depths in one day (give or take)
I have a feeling many of the people that complained about limited mist were the same ones who spend 40+ of it in a single revive.
Batabii
FREE* you mean. While 100 energy points was enough for, some more enthusiastic players don't think it was enough, specially when you wanted to craft gear at the same time too. I was one of those guys and I nearly quit because of this crap.
You have to understand there are people who enjoy this game a lot, maybe more than us, and wanted to play for much longer without having to pay with cash currency or with their hard earned loot.
I decided to join the Reddit community for SK. I looked at the five newest threads there and didn't see "OMG PROMOS R SUCK" and "WHERE GUNNR UPDAT" rage/cry threads.
"40+ of it in a single revive"
I thought it was 2 for a single revive. Increases with tier right?
It was 5, 10, 20, 40, 80, 160, 320, 640, 1000 in Tier 3. (If I recall correctly.)
starts at 2 for Tier 1, 5 for Tier 2, 10 for Tier 3, doubles each time to a maximum of 1000
Thanks for reminding me!
[... I'm still fairly glad for the current rev system.]
Holy crap, did someone ACTUALLY SPEND 1000ce on a revive to learn that? I'm surprised there's a cap at all...
@megawatt I believe the word you meant to use is "obsessed". I mean come on, who couldn't go ONE DAY without playing? Besides, they could still use CE on elevators if they wanted to play THAT bad.
I find it strange that players could love the game that much, yet let something as silly as elevator fees stop them. Last I remember, the crown profit from tier 3 was enough by itself to pay for the elevator cost. If anything, mist energy made me play MORE just for fear of letting it go to waste. The first time I went more than a whole week without playing was shortly before mist was removed from the game.
Yes, I believe someone who soloed UGWW with their proto armor on used the 1000CE rev six times.
I used the 1000CE revive on the test server just to see what the energy blast was like... before sparks of life gave us that for every revive.
@Batabii
>I find it strange that players could love the game that much, yet let something as silly as elevator fees stop them.
Because sane players hate fatigue systems and that's what the elevator costs+mist were. They love the aesthetic of the game and the gameplay too (mostly because it's different to simply click things and spam buttons to enter boot kicking contests), but they bloody hate that Facebook trash tier form of monetization.
>Last I remember, the crown profit from tier 3 was enough by itself to pay for the elevator cost.
Maybe on FSC nowadays, but anywhere else the cost of CE was too high to be a viable choice to keep playing. On a full average run on tier 3 you get as much money from it as yo'd get on FSC, but you have to play 4 more levels for that. And it becomes even less viable because players want to use that loot too to get more gear! And let's not talk about the lower tiers for it being even more obvious, shall we?
>If anything, mist energy made me play MORE just for fear of letting it go to waste.
I'll give you that, but it is a trick that most Facebook games also use to keep the players playing. Although the mist also served as a way to prevent the users from burning out due to the repetitiveness of the game, but that could be solved with other better, but less easy solutions.
I think reddit is the only place where I didn't see ppl creating a huge argument.
Except people on Reddit are more analytic, appreciative and knowledgeable and therefore better people than most on steam.