Warning: Post may contain tactical spoilers. Also, it's pretty TL;DR
Aight. So I was originally incredibly tempted to make a post about the absurdity of gremlin assassins and how their cloak negates all status effects (Freeze with winter grave? Unfrozen. Poisoned with maskerwraith because of healers? Unpoisoned. Hit with giant freight-train power attack from Callahan? Somehow, yes, phased through.), and then I got to the 3rd ambush on floor 2 a 2nd time, and I'm just not even sure what to make of it.
Let's review what exactly you're staring down the barrel of the moment you walk into the room:
-2 respawning missile puppies. Because those guys just never get old.
-2 respawning ice turrets. Okay, not too bad, they've had plenty to date already, and they can be hid from with ease.
-2 Assassins. I can't even begin to guess whether they respawn, since you can't keep a healer off their tails for long and they spend 99% of their time invisible.
-1 Giant, periodic shield using battlepod.
-1 respawning gremlin mage.
-Possible thwackers and holday-themed greavers.
-Snow that falls from ceiling for simulated stun effect, wheels on the ends to access the boss, and enemy-traversible-only passages to make sure trying to give the baddies a slip or get an upper hand is not physically possible for more than 29 millseconds or so. Maybe 30, tops.
Can I be the first to ask: What? I've been to shadow lairs, I've seen my fair share of abuse of unrealistically difficult challenges, and unfortunately this is nearly identical to ice jelly's difficulty. For entering a shadow lair, you're basically already coughing up a large wad of cash/time to pay for the key, so sparks and whatnot aren't too absurd of an addon for mandatory price to be payed, and hey, that's post-endgame content with really feasible rewards...
But for holiday reskinned items? This is a pretty shrewd way to limit item gains. The rewards aren't really anything to pay an arm and a leg for- heck, tortodrones only had a couple of "new" items acquired through 99% raw butt ache (because they spank everyone, frankly) and shroud of apocrea had insane hours and effort too, but poison-laced shadow weapons are really handy. But for a reskinned flourish? or a Nova? I'm incredibly skeptical it's even worth considering.
Went in my first go, blew about 10 sparks because "hey, I never use 'em, tis the season" before declaring at final fight it was a money pit dug by OOO. Then practice, application, and dedication- and I found my way back into the 6th ambush with zero sparks, a tactical arsenal, full health and a 12 piece vitapod, pills, shields, a curse potion, so forth- after hours of diligent practice and experimentation with my diverse arsenal and a good helping of luck along the way (found a healing turret in 5th ambush, for instance. Big life saver)...
I told myself "hey, I got this far with a bit of elbow grease and re-evaluation- who knows what I'll discover about this fight. Maybe it's much more practical than I thought." Secondary spoiler alert: it wasn't. I'm still convinced it's a money pit for people paying (potentially, as I have proven) infinitely more sparks to get 2-3x the loot.
So I come here to ask.... why would anyone waste the time? The resources? And everything else into just scoring some extra item bits from the table to slanted, you can't keep anything on top of it for a moment's time? Honestly, I'm left with nothing. I'm 1/5th the way to the resources needed to produce whatever holiday junk I'd want, and I have no incentive to actually give enough of a crepe and complete the rest of the raid. Why bother?
Edit: Feel obligated to say digging money pits is okay and I don't condemn them. OOO overall has possibly the single coolest F2P policy I've seen coupled with possibly my favorite action MMO I've seen- they deserve a secure paycheck.
Sorry, but you're wrong. There have been sparkless runs. (Even deathless Elite solo runs)
I don't see what the issue is with people asking for the game to be harder, and OOO delivering it, if only for a short period of time each year. BTW remember when this mission first came out we didn't have Torto shields, awesome guns, overpowered Acheron or Battle Sprites, so it used to be even harder.
P.S. Try bombs, and don't go solo..