Since Gate Creation was removed long ago there has been no use for the Valestone and Moonstone minerals, as well as the curious lack of how the previous lore about Minerals affecting the Clockworks is implemented anywhere.
I know a lot of people would like to get some new Sprites (me included) but for the moment I can think of a more simple use and something that puts that old lore to work again.
Simply put, when you reach the end of the level in the Clockworks you can see what the next floor will be.... but suppose you don't want that one. Currently the only option is to wait.... A LOT.... until it changes...
I propose that players be given the ability to put their minerals into the Elevator at the end of the level to force the next floor to appear. The first use is just 1 mineral, and then it doubles each use after that. This cost increase will reset after 24 hours. Any Mineral will work but most players will likely choose to dig into their stores of Valestone and Moonstone.
In order to prevent trolling you can limit this ability to the party leader and have it so they can toggle on the ability for others playing with them if they want.
Bump