What? I couldn't give you the skills as I am not a game developer. Anyways, Skill of the player? All you do is left click and everone who is the same level does the same damage and earns the same rewards and goes to the same places? If there was a PVP aspect with abilities/skills then yeah it would be about player skill. Also, I am not talking about skills used in a dungeon. I am talking about skills used in PVP if there was PVP.
Skill Recipes - Crafting Skills Which Level With Gear
you obviously haven't been to teir 2 or 3 there is skill required, timing.
For example, with my all level 10 equipment (wolver coat/cap, zapper, defender, Spur, +4 Vitapod, and some potions picked up along the way, also with no trinkets) I was able to fight my way right to the the second-to-last depth of the roarmulus boss battle, unfortunately I had now Idea what the hell rockets where or how much damage they could inflict; ergo, I died several times before finally leaving.
has been poisoned by the modern standard of games...
All you do is left click and everone who is the same level does the same damage and earns the same rewards and goes to the same places?
try team fortress 2 and then tell me that you will get you butt handed to u more times than you think
What are you going on about now? I play tf2 all the time and I don't see how that relates to this game at all.
everyone in tf2 r of the same level in terms of characters, all spam left click, do the same damage (clearly there r difference but thats the same as in SK), earns the same rewards and play in the same places.
this idea removes challenge from the game simple as that.
u need to explain further about how to do this and what skills are available
otherwise im going with a no..... this game is about skill of the player not skills used in a dungeon (besides we have UVs)