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Couple of suggestion

4 Réponses [Dernière contribution]
dragonhalo
Legacy Username

There are a few suggestion i have.
One, Lower the cost of energy to use elevator and recipes. I played this game for like 2 hours and I am all out of energy and now i have to wait a whole day!! just to get back to 100.
I am a free to play user and i dont have the money just to buy energy off the market. Even if i use my crowns it will just make me waste all my crowns just for another hundred energy.
show a pic of what the item may look like. Yeah we get them because of the increased stats but we got to know what it looks like when we wear it. A preview look if you will.
Weapon drops, Yeah sure you can buy it with your crown money or making em with a recipe, materials needed, and the crown and energy to make it but there is a problem with that. Buying it would waste most of your crowns and you have to make more money again by fighting, which needs energy.
Making it would be cheaper, buy the recipe, gather the materials through token exchange or fighting, and using more money and energy to make the items.
to some that is too much and still wastes energy.
The main problem is energy. There is too little to use, cost to use elevators, craft, etc. cost too much, and recharges too slow. which results in less players, less log time for this game and possibly less profits for you guys. Make the game better and enjoyable so that there can be more improved content in the future.

Manjo
Legacy Username
Weapons and Armors can and do

Weapons and Armors can and do drop from mobs. I've found a shield and sword so far.

For free play you'll have to sell your items to other players. You can easily peddle stuff like monster bones for quick money. Once you can get above floor 8 the money starts rolling in a lot easier.

Tyrsig
Legacy Username
This is one thing that I

This is one thing that I don't understand about the players that are bound and determined to remain F2P. If the main problem with obtaining unlimited playtime is a lack of energy, how would it benefit Three Rings in any way to reduce that road block? They need to monetize this game in SOME way, after all. By reducing the amount of time that you're reasonably able to play for free, they incentivize players to actually give them money.

Portrait de Negimasonic
Negimasonic
I am a free to play user. At

I am a free to play user.

At the current state of the game, although prices are rising, you can do just fine. And I don't even sell my items (I should, but that's for later).

What you must do is this:

1) Run whatever tier you can as many times as you can but ALWAYS do everything you can on that floor (maybe not danger rooms but if you can beat them, do them). Going from floor 1 to 8 should net you more than enough crowns to pull off. It won't be a mega profit, but just enough to do.

2) Don't revive too much, if its too hard, just forget about it. I think you only lose heat, not crowns so you'd still gain something if you just take your losses and go. Better still, learn to defend more and rely on friends/party members so this is less of a problem.

3) Stop trying to rush through the game. What good is it going to do you if you become one of the best within a week? That's boring. Realize as a free to play user, you are going to have to work harder to do what others pay for.

---

Now onto some of your suggestions:

Weapon images when purchasing, that would be nice, but not really needed. The reason is because you shouldn't be buying a weapon for looks, you should be buying it because it works well. Looks are a nice bonus ^.^ And there's always the wiki.

And the others I'm not going to comment on because some of the reasons I stated above would be my reason for not supporting it. There are a few threads that have suggested reasonable energy bonuses, but nothing that would change the current game too much should be implemented.

Cien_Tao
Legacy Username
Also, the others don't pay for equip

their increased energy gains only net a little of a start against f2p, because they can sell the energy to get better initial equipment, but, in the long run, you only get better itens if you fight hard to get them, because, or they are bought with tokens, or they are made with recipes, that need specific itens leveled at specific levels, with rare drops. In the long run, oyu only make these itens slower, but this game is mostly about skill, so, even if they have better equips, you can win if they rushed and didn't learnt how to play effectivelly.

About armor and weapon preview, i agree, we need some way to preview equips.

Drops of weapons and armors are quite rare, but exist, and sometimes are well worth it (dropped a virulisk suit in closed beta, a 4 star armor, so, it isn't impossible), but, sometimes, you will wish that you stop getting some drops (mainly after your 10th brandish in a day).