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2 Handed weapons

4 Réponses [Dernière contribution]
lun, 10/10/2011 - 12:35
Kazzol

2 Handed weapons leave you without shield, making you undefended in bad situations with only your dodge skills to rely on. They have to repay with something, and that is damage and more range.

2 handers have more damage anr arc range, making them the best choice for the one that is not to be concerned with safety or health and just wants to chop everything in his path

2 handers include axes, hammers, bows.

Bows work like normal guns, but the arrow is faste, has unlimited range good for sniping, only a wall can stop an arrow.

Axes work like normal melee weapons, and hammers are slower versions wich allways have chance to stun the target along with other status if the hammer is fiery for example

Thats what i tought of, tell if you like it

lun, 10/10/2011 - 12:46
#1
Portrait de Juances
Juances
2 handed stuff would

2 handed stuff would conflict with pvp classes, plus it has already been suggested and a bow with unlimited range is unfair.

lun, 10/10/2011 - 13:01
#2
Portrait de Niichi
Niichi
I don't think we really want

I don't think we really want to encourage people to not play with a shield. It doesn't matter how good you are at dodging in PvE, there are times you do need to fall back to the shield, even if it's just to shield-bump something away from you.

lun, 10/10/2011 - 14:49
#3
Portrait de Effrul
Effrul
^this. SK's combat relies

^this. SK's combat relies heavily on shield use; these hypothetical zweihanders would have to be absurdly powerful to tempt me away from my sole emergency defense. I mean monstrously, game-breakingly powerful. It's not viable.

lun, 10/10/2011 - 22:15
#4
Portrait de Marazo
Marazo
if this idea is somehow

if this idea is somehow implemented, then intead of two melee wepons and a ranged wep, there needs to be a two handed bomb-like wepon (epic bomb? rocket launcher?, mortar strike?) (i would get the mortars :D) Melee wepons are alreadly used too much, no need to encourage it more.

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