He just really wants Spiral Knights to be more like Puzzle Pirates.
Economy, and crafting (taken from the "Houses" thread)
Mi, 11/03/2010 - 12:38
#6253
Dogrock
Two mouse clicks isn't easy?
"If you have an easy way to trade items for crowns with other people"
Click on other player -> "Trade"
Pretty easy methinks...
Mi, 11/03/2010 - 13:11
#6254
King-Tinkinzar
I disagree with you 99%...
I disagree with you 99%... Your visual opinion is weak. I'm not even going to bother with this...
Mi, 11/03/2010 - 18:30
#6255
Shroom
Legacy Username
Well, they did say they want
Well, they did say they want to add an auction house. There's your easy way to trade materials. If they made a "material market" that works like the energy market, that would be pretty cool, but I'm not holding my breath.
But would you stop it with player shops? There isn't even a persistent world to explore. How could we have shops? An auction house is more than sufficient.
Why are you so concerned about the economy?
I don't think there even was an economy before you came in.
So basically, you've invented the economy, and you've made it a problem.
Congratulations.