Not very hardcore if it allows UVs, because some players still have the upper hand.
The solution to Auto-Aim that makes EVERYONE happy...
But then it wouldn't be hardcore for those WITH Crazy crap...
~Tsu
"Not very hardcore if it allows UVs, because some players still have the upper hand"
If you didn't have trinkets or UV's, you wouldn't want to play hardcore. This separates people with decked out three UV armor and trinkets from average joes that only have on or two loadouts.
In all honesty, ill fight someone with ASI VH over someone with 2 5* heart pendants.
@ tsu
I understand what you mean, but its still just an idea, i think that UV's should be off in hardcore, but i don't think many would like that.
(after spending thousands of cr just to get a good UV)
@Orange
I see what you mean, but i saw Hardcore as showing Skill. not eho has the best UVs and such. however... maybe the winners of hardcore could recieve better prizes? (that would make playing it worth while)
Actually I would want to play hardcore without UVs, because it's really annoying when you're standing there on a point or something and then you're dead before even realizing what's going on because a skolver with VH ASI on his weapons rushed in from the bottom of the screen and murdered you.
It happens indeed, and i wish the invincibility frame would be a little more effective in times like that.
So basically what you said is that you want it to be increased to so long that it's more about who gets the first strike in rather then skill because when you hit someone they're invincible long enough to just back in and counter you? And what about those vog cubs that rely on the sealed sword line?
How is increasing the frame about who gets the first strike? Reducing the frame or keeping it as is all about who gets the first hit imo.
Sooner or later people that hate 'hardcore' mode will have to migrate to 'normal' mode or viceversa due to the lack of enough players to maintain both modes. (specially on T1-T2)
i think UVs are a thibg that doesnt work alongside Player Versus Player i ANY circumstance... PVP is supposed to be about balance
Hardcore LD as I think it. Drop tiers, instead EVERYONE is dropped to just proto gear and proto weaps, make a bomb that's proto level. Your choice between 2 of the 3 weps. You can only change this in the locker room.
Recon, Guardian and Striker all remain the same. Nobody can whine about UV's, Trinks, or even weapon slots, it's all out who can mash who best.
Auto-aim disabled. Any questions?
splitting the lockdown population will just make it even harder to find a game.
i don't really think so, because when i play, then people are always complaining about auto lock or what not. it seemed like a good idea, but i guess most want to keep it the way it is?
And i really like the proto idea skol! nice one, probably better approach at hardcore.
Im liking the different ideas guys, keep it up. b-(* 3 *)-d
Yes, but other way around. Default should be without autoaim/with narrowed autoaim, then hardcore should premit autoaim, trinkets, and UV's on gear.