Then that makes peacemaker one advantage over Sentenza.
Which makes sentenza not worth as much money as peacemaker. So I really wish they can fix that range thing.
Then that makes peacemaker one advantage over Sentenza.
Which makes sentenza not worth as much money as peacemaker. So I really wish they can fix that range thing.
O-o I agreed senteza isnt realy worth getting cause players prefer argent that makes an outcast to the blackhawk series. :)) Hope you guys make it worth an item as much as peacemaker
Uh I edited that out of the Sentenza wiki not long ago, did someone put it back? (or is my memory failing me).
Anyway I've submitted three different bug requests regarding this, you can try again in the bug forum as I'm sure it's not intentional (or the blackhawks range isn't) but I haven't gotten a response. I'm unsure if this happens with the Argent line, but I've seen noone complain about it, so I doubt it.
Damage against a resistant enemy is reduced to about 25%; damage against a susceptible enemy is increased to about 125%.
If we presume both components hypothetically deal 100 damage apiece, a totally neutral enemy would take 200 damage whereas a Jelly would take 150. Strong+weak enemies take reduced damage from split-type attacks.
Also, Wolvers and Gremlins dodge bullets. The Sentenza is designed to deal extra damage to enemies that it can't hit, and reduced damage to everything else. I guess you could get some use out of it if you really, really hate Chromalisks?
But really, they ought to do something abt it. Either the range or the damage. Because if both guns are of supposedly same value, but one is superior to to the other. Its not worth the same value. Also, they aint doing anything to tune cold iron vanquisher as well.
The half piercing is irritating because it makes both Antigua lines fairly low-damage against pretty much all the mobs you would want to use it on. Their only saving grace is that they are easy to obtain, and the high fire rate and mobility allows for (barely) acceptable DPS at range.
But this is an issue that's been a problem with all guns, their range needs to be extended by a tile or two, and damage needs to be boosted about 25%.
Increased damage to slimes and undead
Nope.
Slimes are resistant to Piercing and weak to Shadow, so it would be neutral against them.
Undead are resistant to Shadow and Neutral to Piercing, so it would also be ineffective against them.
Sentenza only deals additional damage to Beasts and Gremlins.