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August 22 Update - Discussion

41 Réponses [Dernière contribution]
mer, 08/22/2012 - 10:12
Portrait de Thalia
Thalia
Game Master

Today's release notes can be found here: http://forums.spiralknights.com/en/node/62895

mer, 08/22/2012 - 10:14
#1
Portrait de Artistbma
Artistbma
Bug fixes.

Bug fixes.

mer, 08/22/2012 - 10:15
#2
Portrait de Njthug
Njthug
Yay for bug fixes =) glad a

Yay for bug fixes =) glad a lot of those issues were fixes especially wolver issue I hate when those wolvers were floating and barking at me!!

mer, 08/22/2012 - 10:16
#3
Portrait de Little-Juances
Little-Juances

Could this be the end of the wolver bug? It says 'spawning outside the playfield', but not 'teleporting' .

mer, 08/22/2012 - 10:17
#4
Portrait de Canozo
Canozo
--

Bug fixes? Bet there a promo or something behind this update.

mer, 08/22/2012 - 10:28
#5
Portrait de Byas
Byas
At least the wolver bug

At least the wolver bug finally got fixed.... I hope.

mer, 08/22/2012 - 10:34
#6
Portrait de Thunderbog
Thunderbog
(omigosh)

DUN DUN DUNNNNN

mer, 08/22/2012 - 10:35
#7
Portrait de Njthug
Njthug
@Canozo

I hope we have a promo I need some Ce =)

mer, 08/22/2012 - 10:38
#8
Portrait de Thunderbog
Thunderbog
eww

Thuggy got some money to spend.

(when do I get gifts from thuggy?)

mer, 08/22/2012 - 10:39
#9
Portrait de Artistbma
Artistbma
@Thunderbog

*Eury

mer, 08/22/2012 - 11:39
#10
Portrait de Vtmoon
Vtmoon
Very important patch, they

Very important patch, they fixed a very game breaking bug in Blast Network, those heart power ups were OP to be honest.

mer, 08/22/2012 - 11:42
#11
Portrait de Serell
Serell
heart power ups were OP?

They never did anything for me. I would stilll die by one bomb blast. I really have no idea what they were for.

mer, 08/22/2012 - 11:50
#12
Portrait de Trying
Trying

It was OP back in the days when heart pendents worked in BN. Vt is probably just being sarcastic though.

mer, 08/22/2012 - 11:47
#13
Portrait de Asukalan
Asukalan
O M G Finally we can close

O
M
G

Finally we can close party invitation and not have them stuck forever in GUI

mer, 08/22/2012 - 11:50
#14
Portrait de Serell
Serell
"It was OP back in the days

"It was OP back in the days when heart pendents worked in BN"
Wtf O.O I can't imagine heart pendants in Blast Network... omg so OP xD
Heart pendants can be a lil annoying in LD, but people die so fast it's not that bad xp

mer, 08/22/2012 - 11:50
#15
Portrait de Xxenohart-Jr
Xxenohart-Jr
Soooooooo excited for the new

Soooooooo excited for the new Blast Network update! I'm so happy they are finally giving it some good attention!!

mer, 08/22/2012 - 12:02
#16
Portrait de Asukalan
Asukalan
@Serell Right after

@Serell
Right after introducing heart pendants as craftable items there was bug in BN, wearing enough of them could grant you '2 lifes', you could survive 1 explosion.

mer, 08/22/2012 - 12:02
#17
Portrait de Asukalan
Asukalan
@Serell Right after

@Serell
Right after introducing heart pendants as craftable items there was bug in BN, wearing enough of them could grant you '2 lifes', you could survive 1 explosion.

mer, 08/22/2012 - 12:08
#18
Portrait de Trying
Trying

The bug always existed. The bug also allowed things like the vitasuit deluxe and ancient plate to give you extra life. You could survive up to 3 hits.

mer, 08/22/2012 - 12:13
#19
Portrait de Bearry
Bearry
I thought the heart power ups

I thought the heart power ups were supposed to help you survive the rocket's stun when you get hit.

mer, 08/22/2012 - 12:14
#20
Portrait de Poetry
Poetry
Thank you for fixing the

Thank you for fixing the typos :) After all, professional presentation is important too.

mer, 08/22/2012 - 12:18
#21
Portrait de Bert-Banana
Bert-Banana
.

COMPLETE EDIT:

Guns trails are incomplete in LD. Someone use a gun in LD and back me up.

mer, 08/22/2012 - 12:16
#22
Portrait de Trying
Trying

sigh 297 minutes remaining

mer, 08/22/2012 - 12:34
#23
Portrait de Bacon-Strip
Bacon-Strip
Polaris is invisible in

Polaris is invisible in lockdown only from the user's viewpoint before it expands.

Scratch that, almost every gun is invisible on your own screen. Guns are bad right now.

mer, 08/22/2012 - 12:34
#24
Portrait de Tersakaff
Tersakaff

"O
M
G

Finally we can close party invitation and not have them stuck forever in GUI"

yeeeeEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES

mer, 08/22/2012 - 12:48
#25
Portrait de Oroseira
Oroseira
YES!

Thanks for fixing wolver bug.

Now I can never worry about 'em sneaking out of the arena.

mer, 08/22/2012 - 13:00
#26
Portrait de Pauling
Pauling
Does the wolver fix affect

Does the wolver fix affect all out-of-bounds monsters? For example, will it keep zombies from being knocked out of bounds by spiked wheels in FSC? Shooting south at midget zombies is a bit strange.

mer, 08/22/2012 - 13:29
#27
Portrait de Zeddy
Zeddy
Okay

Shard bombs have a million bugs making them unusable, and what you choose to fix is that fact that it was possibly to get one shard through a barrier?

And you're not even touching guns and swords capable of this?

Okay.

mer, 08/22/2012 - 13:30
#28
Portrait de Mikeyye
Mikeyye
Yay

I'm glad people can temporarily stop complaining. :P

I'm extremely glad of almost ALL the fixes.

mer, 08/22/2012 - 13:38
#29
Portrait de Doctorspacebar
Doctorspacebar
@Zed

They also no longer collide with players. So at the very least, they'll be usable off of CPs.

Gonna have to see if the same holds true on a CP.

mer, 08/22/2012 - 13:48
#30
Portrait de Byas
Byas
Well, looks like this time

Well, looks like this time the wolver bug is finally fixed and it only took about 3 "fixes" to do it right. :)

mer, 08/22/2012 - 13:55
#31
Portrait de Hollafamer
Hollafamer
lol

OMG Finally PARTY INVITE GTFO!

mer, 08/22/2012 - 16:01
#32
Portrait de Fallconn
Fallconn
FALCON PUNCH!

But I wanted to do the 2 vana mask gliiiiiiiiiiiiiiiiiiitchhhhhhhhhhhhhhhhhhh! Can you reverseeeeeeeeeeeeee ittttttttt forrrrrr meeeeeeeeeeeeeeee plssssssssssssssssssssssssssssssssssssssssssss

mer, 08/22/2012 - 16:19
#33
Portrait de Xxenohart-Jr
Xxenohart-Jr
Still getting health powerups

Still getting health powerups in blast network.

rockets level

mer, 08/22/2012 - 16:37
#34
Portrait de Leafblader
Leafblader
moo

Yay for desna.

mer, 08/22/2012 - 19:53
#35
Portrait de Capt-Chopper
Capt-Chopper
Ima stun you!

@Zeddy

Obviously shards going through barriers made the shard bombs OP. its not like they totally suck or anything, no way.

mer, 08/22/2012 - 20:39
#36
Portrait de Varminttwotwothree
Varminttwotwothree
The patch made of also fixed the charged Blitz going through...

force barriers. Ill link up intel later.

in the ATH.

mer, 08/22/2012 - 20:37
#37
Portrait de Shadownox
Shadownox
Honk honk. Make way for the dead bunny.

Can't see bullets in LD.

mer, 08/22/2012 - 22:04
#38
Portrait de Gamblignant
Gamblignant
“Shard bomb shards no longer

“Shard bomb shards no longer pass through certain force barriers.”

Yep. It patched Needle, Snarble, and Antigua line bullets going through forcefields along with that. It still works though, but barely.

jeu, 08/23/2012 - 05:54
#39
Portrait de Aplauses
Aplauses
/cry

O
M
G

Stun is not fix yet.

ven, 08/24/2012 - 10:47
#40
Portrait de Leafblader
Leafblader
moo

About the wolvers going out of bound bug today a darkfang mender went out bound and was floating in the air.
It had died in a corner of the arena and when the other mender revived it (I hate it when they do that) It somehow got out of the arena and was floating in air.
In the arena the last wave was full of demo's not mecha knights or twackers:(

ven, 08/24/2012 - 11:10
#41
Portrait de Murex
Murex
QUOTE - Gamblignant: "Yep. It

QUOTE - Gamblignant: "Yep. It patched Needle, Snarble, and Antigua line bullets going through forcefields along with that. It still works though, but barely."

NOOOOOO! D:

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