how this will work is that when every someone from outside the guild uses a function of the guild , such as acution house or training hall not beds and chairs they will pay a little to the guild treasury .
acution house: 50% of a players spendings to set up their sell is given
alchemy room: 50% of their crafting money goes to the guild
mist well: players can purchase mist from them at the same price as the current market(decimals are rounded up to the nearest whole number)
training hall: 1% cr is taken from the player for every use or change of teirs
coliseum room: 1%
accesory room: 1%
i think this would really help small guilds like my pay the upkeep, also if i wasn't clear enough the player won't notice the acution house or the alchemy room
This is similar to a different MMO I used to play...the thing is, in that game...there was no reason to limit currency inflation.
I'm sorry to say that I don't really like this idea.
In theory, it's a great idea.
The problem is, however, that the crowns aren't all being sunk. The whole function of the Mist Well is to sink crowns. You're effectively limiting, at least to some extent, that crown sink.
Which, in effect, is actually generating crowns. You might not think it, but thousands of crowns could easily be generated from this suggestion. Anyone who crafts a 5* item generates 2500 crowns out of thin air for the Guild Hall.
~Sev