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Incoming Suggestions for 'Pulsars'

9 respuestas [Último envío]
Mié, 01/16/2013 - 10:37
Imagen de Oatmonster
Oatmonster

I will be making some significant suggestions for pulsar-style handguns in this following topic. Changes like the ones outlined here are not something I take lightly, but I feel they will provide a more balanced experience in the long run.

These changes will affect the following handguns:
- Pulsar
- Heavy Pulsar
- Radiant Pulsar
- Supernova
- Kilowatt Pulsar
- Gigawatt Pulsar
- Polaris

Please note that I will be taking measures (not really) to ensure a smooth transition to those affected by these changes (detailed further on). Please also note that it is not my intention to reduce the power of these handguns in any way.

Overview of Suggestion:
The functional behavior of these handguns will change significantly, while still remaining in the spirit of the handgun line. Currently, pulsar-style handguns create a series of explosions after a set amount of time, effectively acting like a bomb attack in multiple directions. The new suggestion will instead cause these handguns to maintain their original pellet size that then exponentially increase in damage, depending on the distance each pellet has travelled. These pellets will then be able to pierce through enemies, each time losing potential damage until they reach their current range

Next, the damage values and clip sizes of these existing pulsar handguns will undergo changes to better suit them for their intended purpose. The Polaris for example, will deal less damage at the beginning of its path but will also have a higher maximum damage. They will also have their clip size increased to four. Again, it is not my intention to reduce the effectiveness of these handguns.

Reason for the changes:
The current pulsar-style handguns are functionally, not very handgun-like. They are the standouts in the system we’ve tried to build whereby: guns fire bullets, bombs create areas of damage, and swords do a mix of the two.

My idea of the pulsar line was to have them ‘travel’ and hit targets at a distance. So, I'm making this suggestion because I want all handguns to feel like handguns- weapons that when used, allow damage at a range on the playfield and feel like they are precise.

If you currently own the handguns affected by this suggestion:
A significant change such as this one is not something I take lightly. I will be taking measures to ensure that handgun users have a smooth transition over to these new bombs (again, not really). The exact details of these measures will be disclosed closer to release.

I'll even be suggesting new handguns during the change to further expand a gunner's arsenal. Additionally, existing pulsar handguns will finally receive 5 new versions.

Finally, on a personal note, I understand that some of you will find this transition challenging, however I believe that it is in the best interest of the game and will ultimately lead to a better play experience for everyone. I apologize in advance for any inconvenience this may cause you and appreciate your patience.

Mié, 01/16/2013 - 17:30
#1
Imagen de Skold-The-Drac
Skold-The-Drac
Win... Win... applause!

DO EET! DO THIS!

Mié, 01/16/2013 - 18:04
#2
Imagen de Klipik
Klipik

Cool, but how will it be animated?

Mié, 01/16/2013 - 18:49
#3
Imagen de Addisond
Addisond

Lol. Are people not getting this?

...and if there's a shred of honesty in this suggestion, I disagree. You're defeating the purpose of the gun. It has a workable niche, but it's too good at it. I'd prefer a direct nerf or something that maintains the original use.

Mié, 01/16/2013 - 19:42
#4
Imagen de Oatmonster
Oatmonster
Lick Number 58425

I prefer to let the reader decide what he or shed wants to take from my suggestions. You might think "hey, that's a pretty nifty way to nerf the Polaris," or maybe you might think "LOL, by Nick's logic, a lot of weapons should be changed, and they singled out the shard bombs," or maybe you might just think "this guy's an [three letter word for donkey]" and leave, but like I said, I leave it up to the reader.

Mié, 01/16/2013 - 19:46
#5
Imagen de Psychodestroyer
Psychodestroyer

"If you currently own the bombs affected by this suggestion:"

...Uh...Not... inaccurate? I guess?

Mié, 01/16/2013 - 19:50
#6
Imagen de Klipik
Klipik
lol

just realized this a parody of the shard bomb update. *pats self on back* Good job, brain.

but regardless, this seems like a good idea but not for the pulsar. as Addison said, it serves a different purpose.

and, "Additionally, existing pulsar handguns will finally receive 5 new versions." lolwhut?

Mié, 01/16/2013 - 23:17
#7
Imagen de Oatmonster
Oatmonster
Lick Number 58425

@Psychodestroyer, Whoops, I'll fix that.

@Klipik, Hey, if it "worked" for shard bombs, then who am I to change the flawless logic of Nick.

Mié, 01/16/2013 - 23:57
#8
Imagen de Luguiru
Luguiru

It was right the first time.

Jue, 01/17/2013 - 00:24
#9
Imagen de Oatmonster
Oatmonster
Lick Number 58425

Begin background music
Dear Mr. Popovich,

I accept the fact that you had to sacrifice a whole bomb line for whatever it was you thought it did wrong. What it did wasn't wrong, but I think your crazy singling out this weapon line, even after we told you what we thought about it. You see it as you want to see it. With the biased terms. The most convenient simplifications. But what I found out is that each one of us is a gunslinger...

And a Swordsman...

And a Bomber...

A moderator...

And an impostocube.

Does that change your mind?

Sincerely yours,
That One Guy.

I'm in a weird mood today.

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