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Stronger Mortafires for a better challenge!

3 respuestas [Último envío]
Sáb, 01/19/2013 - 07:21
Imagen de Hawxindanite
Hawxindanite

Again the IPad is messing with me Urghh! So stressful. So again the OP will be below.

Sáb, 01/19/2013 - 07:25
#1
Imagen de Hawxindanite
Hawxindanite
OP

Mortafires.... Now their shield is annoying and their attacks are very pathetically easy to dodge. Soooooo, lets FIX THOSE PROBLEMS SHALL WE? Anyways, my idea is that Mortafires will have the attack pattern of an Almarian crusader and it will have the attack projectile of the rocket puppy. NOW, before you go hatin', lemme explain.
The Mortafires attack style will make it a more formidable enemy and a more vulnerable enemy as well. The attack style will be as said below.
1. Shield up
2. Shoots 2 rocket puppy rockets consecutively, shield is down
3. Strafes away from the players, shield is up
4. Shield up for a while, step 2 is repeated after 3 sec wait.

Sáb, 01/19/2013 - 07:33
#2
Imagen de Shotjeer
Shotjeer
That's all good

I think they need some sort of melee attack. They can bash you if you come too close.

Sáb, 01/19/2013 - 07:43
#3
Imagen de Juances
Juances

Isnt 2 homing rockets that can take half your life too evil?

Considering they appear in groups on various occassions.... I remember at the beggining of one depth there are like 10 of them grouped.
There's also this part where they are unreachable, behind a barrier of blocks. If they shoot regular rockets they'll kill themselves.
Or Seerus fight... too chaotic.

If you modify the way they work we'll also have to modify the places they spawn. Else it's too much of a challange.

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