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Boss turret changes

4 respuestas [Último envío]
Sáb, 01/19/2013 - 22:35
Imagen de Autofire
Autofire

As you may already know, the two new turrets, Polyps and Howlitezers, came around after all the bosses were made. This means you don't see them in any of the boss dungeons (except for RJ boss fight, which was updated). I think this should be changed a tad:

Snarby: Some Polyps and Howlitzers, but Gun puppies don't match too well, IMO.
Royal Jelly: Polyps, Polyps, and more Polyps. That's all. :P
Roarmulous Twins: Keep it the way it is. It's a robotic boss dungeon, no?
Vanaduke: Replace Gun puppies with Hellhounds (See below)

I said up there that FSC should have a new turret. It's nothing big. Just a Howlitzer that is covered in flames. The Smoking Howlitzers shoot bullets, so including them instead of Red Rovers would remove the bullets. Hellhounds would shoot fire the same way as Red Rovers do, but in addition, the skull missile could trail fire. (Though this isn't related, including Deadnaughts in some places instead of Trojans would spice things up, too.)

Meh, mostly pointing out something in our most played levels.

Sáb, 01/19/2013 - 22:40
#1
Imagen de Batabii
Batabii
I want beast themed turrets.

I want beast themed turrets. Currently there is NO turret weak to piercing, and TWO weak to elemental. Also there's only TWO beast type families in the entire game: wolver and chroma.

Dom, 01/20/2013 - 06:05
#2
Imagen de Hexzyle
Hexzyle
@Batabii

There's a good reason why there are no turrets that are weak to piercing.

Dom, 01/20/2013 - 06:15
#3
Imagen de Juances
Juances

RJP has gun puppies so the lumbers there dont feell alone :D
And they kinda fit the design. Some polys here and there wont hurt just dotn repalce all of them.

The puppies I'd leave are the ones at the first level guaridng a statue and the ones on the top rooms with keys on the second.

Dom, 01/20/2013 - 11:41
#4
Imagen de The-Rawrcake
The-Rawrcake
"There's a good reason why

"There's a good reason why there are no turrets that are weak to piercing."

I personally disagree, because

A. There is the factor that charging a blitz needle into a turret (if there are other turrets / monsters nearby) should be more dangerous and more rewarding.

B. If it is too rewarding, we don't want to entirely change how the game is designed due to one weapon. Nerf it if necessary.

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