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Critical Hit System

6 respuestas [Último envío]
Sáb, 01/26/2013 - 02:56
Imagen de Thetalkingcheese
Thetalkingcheese

I think that a critical hit system needs to be in the game so that the combat isn't too mundane.

Sáb, 01/26/2013 - 03:30
#1
Imagen de Zaffy-Laffy
Zaffy-Laffy
Zaffy is Laffy

/facepalm

Zaffy's facepalm level increased to 11.

Sáb, 01/26/2013 - 06:00
#2
Imagen de Little-Juances
Little-Juances

Use a poison vial. Lets you score criticals.

Sáb, 01/26/2013 - 07:09
#3
Imagen de Quakeman
Quakeman
sudently , toxic vaporiser

sudently , toxic vaporiser seem 20% cooler

Sáb, 01/26/2013 - 09:51
#4
Imagen de Aureate
Aureate
suddenly

driver ricochets seem 20% cooler

Sáb, 01/26/2013 - 09:55
#5
Imagen de Rabeet-Ahsan
Rabeet-Ahsan
I suggested the same thing

I suggested the same thing man and the reactions weren't pretty as it projects overkill,too many exploits like doing massive damage to monsters with the Blitz Needle or the Cutter series and overpowered noobs.

Sáb, 01/26/2013 - 12:24
#6
Imagen de Skyguarder
Skyguarder
No

We either have strong hits with bold numbers or just normal hits with small, plain numbers popping up

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