What if we took the Deadly Dark Matter shard bomb, gave it split normal and shadow damage, make the charge impossibly long but could curse enemies in a line infront of the player... maybe if instead made it one flying shard as well that is longer and wider and hey we could give it a normal attack that is a two hit combo, the second hit giving a chance to deal curse as well! but that is a bit over powered. Why not give the charge a chance to curse the user?
Fixing Shard bombs
Sat, 02/09/2013 - 13:00
Bella-Donna
Sat, 02/09/2013 - 13:19
#2
Zeddy
I like the trend I appear to have started. Maybe if everyone makes topics like this we'll get some kind of response from someone.
Sat, 02/09/2013 - 23:36
#4
Persef
Subject not found.
Krakob's idea about shard bombs was better.
Continues throwing vials at the Roarmulus Twins
Bomber love ♥