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Knockback vials and shield capsules

4 respuestas [Último envío]
Sáb, 04/06/2013 - 09:06
Imagen de Raptorsevens
Raptorsevens

Simple suggestion here:

Knockback vials would be similar to other vials except that it deals no damage and deals no status effect.
However, it deals knockback to enemies similar to reviving (without dealing stun).
Would be perfect when trojans cornerblock you.

Shield capsules are similar to health capsules, except that they give you shield health instead of normal health.

I'm not elaborating further in exact numbers because I just want to get the concept through.

Sáb, 04/06/2013 - 09:20
#1
Imagen de Little-Juances
Little-Juances

Stun vials cause knocback and stun already.
Trojans are almost imprevious to frontal attacks so they'll never get knocked hard.

By the time the animation of the shield pill gets done, a regular shield would almost heal by itself. It doesn't take too long.

Sáb, 04/06/2013 - 17:55
#2
Imagen de Hexzyle
Hexzyle

What if a shield capsule gave you double your shield health, regardless of its current state, which slowly degenerated back to regular health?

Sáb, 04/06/2013 - 18:09
#3
Imagen de Klipik
Klipik
@Hex

Like this?

Sáb, 04/06/2013 - 20:02
#4
Imagen de Hexzyle
Hexzyle
@Klipik

Yes. Like an overshield -.-

(I was trying to be subtle...)

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