Forums › English Language Forums › General › General Discussion

Search

Things I'd like to see in SK.

3 replies [Last post]
Wed, 07/17/2013 - 22:43
Heavy-Dragon's picture
Heavy-Dragon
  • Tortodrones.
  • Wolvers and zombies tracking again.
  • This set.
  • Coliseum additions. Super Battle, perhaps...?
  • Shadow lair danger missions.
  • Bechamel design contests. Winner gets a copy of their item and item itself gets implemented into game as a rare/promo item.
  • Other Monster Pockets. Wolver cub, perhaps? Baby Zombie, even? (Back mounted options would be nice too.)
  • General Shadow lair expansion, although I feel that's in the works anyway.
  • Time attack rankings for boss levels.

[Editing]

Wed, 07/17/2013 - 23:35
#1
Canozo's picture
Canozo

Shadow Lair Danger missions wut?

Thu, 07/18/2013 - 09:07
#2
Misty-Wellington's picture
Misty-Wellington
zyxwvutsrqponmlkjihgfedcba

* Yes.
* Only if Wolvers pause momentarily before attacking like Jelly Cubes do. Tracking was removed in the first place because they were difficult to take on with Melee without taking damage, they burrow when guns are used and bombs are just generally ignored. Zombies, no; they're much better when easier and they appear in swarms in FSC, it'd make it impossible to do if every single one in a swarm could track a player's movements.
* Looks good. Wouldn't say no to more armour.
* As long as it's based on player skill and not equipment as well like Lockdown is.
* No.
* Please, no more rares or promos.
* I wish they weren't so expensive.
* Shadow lairs focus on bosses. If we had more bosses that'd make sense.
* Personal bests would be better.

Thu, 07/18/2013 - 09:54
#3
Skyguarder's picture
Skyguarder

Shadow Lair Danger Missions were already suggested, but it doesn't make sense to make something dangerous into another version.

Powered by Drupal, an open source content management system