I really don't understand how OOO sets their priorities. I mean, there's a long list of bugs to fix (especially sprites), a bunch of unbalanced game elements (weapons) and
They decided to adjust the rarity of Guild Hall snipes and made slight changes to the Spiral Warden's dialog.
From time to time, OOO does make sensible choices, like making OCH purchasable with crystal energy, but most updates leave most of us puzzled.
How do you think OOO decides their priorities? How would you ever come up with ideas such as taking the most popular bomb (sun shards) or buffing some of the most powerful weapons (brandish)?
IT doesn't take much effort to adjust the rarity of Guild Hall snipes or change a bit of dialog. Doing sweeping balance changes takes serious work.