Many of us are free to play obviously and most of us Vanguards have spent money at least once in our playthroughs.
I was wondering though. I've heard that Pay to Play games had to revamp a heck of a lot of things if they ever wanted to go Free to Play. If a P2P suddenly went F2P, balances and things go crazy or something. I don't know why and was wondering if anybody else here knew.
I don't know the difference between F2P and P2P in terms of gameplay and content. As far as I can imagine, I guessing in P2P there's no way to purchase the in-currency. It makes sense so that time investment = progress. So the economy of a P2P game would be different. I don't know how different really.
>I was wondering though. I've heard that Pay to Play games had to revamp a heck of a lot of things if they ever wanted to go Free to Play. If a P2P suddenly went F2P, balances and things go crazy or something. I don't know why and was wondering if anybody else here knew.
Because the P2P model consist on players to pay so they can well... play the game, like subscriptions (WoW for example) or a single flat payment (like when you buy a new game), or even to replenish your energy bar (a lot of FB games). F2P games can't do that because that would throw the "free" meaning to the dust, so instead they are almost completely dependent on micro-transactions to make some money, which very often screams for p2w, possibly related to the "crazy balance" thing you're talking about.
>I don't know the difference between F2P and P2P in terms of gameplay and content. As far as I can imagine, I guessing in P2P there's no way to purchase the in-currency.
Unfortunately, Guild Wars 2 is P2P (in a buy once way, or B2P), and has micro-transactions on it, afaik. TF2 also had it before it went F2P (hats and weapons, for instance). Even WoW seems to start having those sort of things (the infamous lvl 90 boost). Hell, even games today that are not even MMOs are starting to have these micro-transaction things, like the new Forza, which is horrible since only f2p mmos should have said Mtran$ for obvious reasons.